Serilei
Smash Apprentice
Pauline is the woman whom Mario must rescue from the eponymous ape in the original Donkey Kong. In the same way Mario was originally called "Jumpman", Pauline was simply referred to as "Lady" in Japan. It was during the game's distribution in North America that she was given the name Pauline after Polly James, the wife of Nintendo of America's warehouse manager, Don James. Following her first appearance in Donkey Kong, Pauline appeared in Family Basic and in Pinball for the Nintendo Entertainment System. Princess Peach, who was introduced in Super Mario Bros., took Pauline's place as the damsel-in-distress in that game, eventually becoming Mario's primary romantic interest in most of the subsequent games in the series.
Pauline did not appear in another game until the 1994 Game Boy version of Donkey Kong, where she was once again taken captive by Donkey Kong and his son. Whereas the original arcade game's cabinet depicts Pauline with blond hair, the Game Boy remake features a redesigned modern Pauline as a brunette, distinguishing her from the blond-haired Peach, wearing a red dress with a torn skirt. This version of Pauline makes an appearance in Mario vs. Donkey Kong 2: March of the Minis for the Nintendo DS, where she appears as the guest of honor in the opening of the Super Mini-Mario World theme park.
Appearances in other media
Pauline appeared in the CBS series Saturday Supercade in 1983, but as Mario's niece rather than girlfriend.
In the film Super Mario Bros., there is a character named Daniella. Like Pauline, she is Mario's girlfriend with no royalty status.
Pauline had a small cameo in Nintendo Monopoly.
In the Nintendo Comics System comic "Cloud Burst", Mario mentioned having an ex-girlfriend whom he compared to Princess Toadstool and Luigi and compared to Bowser. It is possible (though unconfirmed) that this ex-girlfriend was Pauline.
Pauline has also appeared in each of the 3 Mario Vs Donkey Kong mini series for the DS.
Color swaps coming soon
Move Set
Pauline did not appear in another game until the 1994 Game Boy version of Donkey Kong, where she was once again taken captive by Donkey Kong and his son. Whereas the original arcade game's cabinet depicts Pauline with blond hair, the Game Boy remake features a redesigned modern Pauline as a brunette, distinguishing her from the blond-haired Peach, wearing a red dress with a torn skirt. This version of Pauline makes an appearance in Mario vs. Donkey Kong 2: March of the Minis for the Nintendo DS, where she appears as the guest of honor in the opening of the Super Mini-Mario World theme park.
Appearances in other media
Pauline appeared in the CBS series Saturday Supercade in 1983, but as Mario's niece rather than girlfriend.
In the film Super Mario Bros., there is a character named Daniella. Like Pauline, she is Mario's girlfriend with no royalty status.
Pauline had a small cameo in Nintendo Monopoly.
In the Nintendo Comics System comic "Cloud Burst", Mario mentioned having an ex-girlfriend whom he compared to Princess Toadstool and Luigi and compared to Bowser. It is possible (though unconfirmed) that this ex-girlfriend was Pauline.
Pauline has also appeared in each of the 3 Mario Vs Donkey Kong mini series for the DS.
Color swaps coming soon
Move Set
(A) attack
A attack - Purse attack (She swings her purse around, does 2 - 4% damage, per hit)
A down - hand sweep attack (She crouches down and spins in circles with her hands out)
A L/R - Mini attack (She can throw out one mini at a time for up to 6 minis, there are 3 mini's and each one is random. Mario, Pauline, and DK. Pauline does 2 damage a second, mario 4, DK 6. The minis are throw out then hit the ground and walk around for 2 or 3 seconds then disappear)
A Up - Ladder extend or upwards parasol attack (either a retro DK ladder extends up from the ground, doing 6-10%, or she stabs her parasol up in the air doing 6-10%)
Dash - running attack to push opponent down (running attack that shoves the opponent down and does 8%
Hold up, press A - Spinning hand attack (she spins around extending both her hands in the air, 13%)
Hold down, press A - (she extends her arms out and up and a metal beam similar to retro dk comes up from the ground and then disappears 10%)
(B) Attack
B Attack - Fire throw (throws retro DK fires out at the opponent, they hit the ground and roll across the platform until they fall off or dissapear after 5 seconds, 3 second lag before you can throw again, 18%)
B Down - hammer attack (Uses the retro DK hammer - she faces toward the screen and picks up the hammer and slams it on the ground creating a small wave of energy around her)
B L/R - Barrel throw (fire barrel does more damage) (She throws retro DK barrels at the opponent, the barrels roll across the ground until they hit something and break or fall off the edge,3 second wait, 17-20%, Fire barrels do 23-26%)
B Up - DK throw (In the background a retro DK on the metal platform with ladders, reaches into the match and throws you in an upward direction plus in a direction you are holding the stick or dpad, 22%,)
Smash L/R - Parasol (when smashing with the parasol, it opens up widely and hits the opponent (17-21%)
Smash UP - Heart pulse (She crouches down and when she goes up she sort of jumps throwing her hands up and a bunch of hearts come from her hitting the opponent (16-22% can do 27% if she hits you with her hands too)
Smash down - DK JR Ground pound (she holds her hands up in the air and before going down a silhouette of DK JR appears behind her with his hands up too, and when you go down he goes down, smashing the ground (17-24%)
Final smash
Idea 1 - DK shows up throwing barrels, fire, and springs
Idea 2 - a flood of Mini's going through the stage.
Air attack
Normal - spinning in circles smacking with purse (about 10%)
L/R - Help word extends out (13% and can smash if opponent % is too high)
Down - smashes downward with a fire barrel (11% can smash also)
up - spinning 2 handed attack (8-10%)
Grab attack
Normal - Back hand smacks (2% per smack)
Up - throw up in air (9%)
Down - throws opponent down and jumps on (13%)
Left - Mini attack (When holding opponent, she lets them go and smacks them with a mini 12%)
Right - Spring attack (when throwing the opponent the spring goes from pauline and up hitting the opponent knocking them to the ground, then the spring comes down and hits them, then bounces away 9-13%)
A attack - Purse attack (She swings her purse around, does 2 - 4% damage, per hit)
A down - hand sweep attack (She crouches down and spins in circles with her hands out)
A L/R - Mini attack (She can throw out one mini at a time for up to 6 minis, there are 3 mini's and each one is random. Mario, Pauline, and DK. Pauline does 2 damage a second, mario 4, DK 6. The minis are throw out then hit the ground and walk around for 2 or 3 seconds then disappear)
A Up - Ladder extend or upwards parasol attack (either a retro DK ladder extends up from the ground, doing 6-10%, or she stabs her parasol up in the air doing 6-10%)
Dash - running attack to push opponent down (running attack that shoves the opponent down and does 8%
Hold up, press A - Spinning hand attack (she spins around extending both her hands in the air, 13%)
Hold down, press A - (she extends her arms out and up and a metal beam similar to retro dk comes up from the ground and then disappears 10%)
(B) Attack
B Attack - Fire throw (throws retro DK fires out at the opponent, they hit the ground and roll across the platform until they fall off or dissapear after 5 seconds, 3 second lag before you can throw again, 18%)
B Down - hammer attack (Uses the retro DK hammer - she faces toward the screen and picks up the hammer and slams it on the ground creating a small wave of energy around her)
B L/R - Barrel throw (fire barrel does more damage) (She throws retro DK barrels at the opponent, the barrels roll across the ground until they hit something and break or fall off the edge,3 second wait, 17-20%, Fire barrels do 23-26%)
B Up - DK throw (In the background a retro DK on the metal platform with ladders, reaches into the match and throws you in an upward direction plus in a direction you are holding the stick or dpad, 22%,)
Smash L/R - Parasol (when smashing with the parasol, it opens up widely and hits the opponent (17-21%)
Smash UP - Heart pulse (She crouches down and when she goes up she sort of jumps throwing her hands up and a bunch of hearts come from her hitting the opponent (16-22% can do 27% if she hits you with her hands too)
Smash down - DK JR Ground pound (she holds her hands up in the air and before going down a silhouette of DK JR appears behind her with his hands up too, and when you go down he goes down, smashing the ground (17-24%)
Final smash
Idea 1 - DK shows up throwing barrels, fire, and springs
Idea 2 - a flood of Mini's going through the stage.
Air attack
Normal - spinning in circles smacking with purse (about 10%)
L/R - Help word extends out (13% and can smash if opponent % is too high)
Down - smashes downward with a fire barrel (11% can smash also)
up - spinning 2 handed attack (8-10%)
Grab attack
Normal - Back hand smacks (2% per smack)
Up - throw up in air (9%)
Down - throws opponent down and jumps on (13%)
Left - Mini attack (When holding opponent, she lets them go and smacks them with a mini 12%)
Right - Spring attack (when throwing the opponent the spring goes from pauline and up hitting the opponent knocking them to the ground, then the spring comes down and hits them, then bounces away 9-13%)
Mini Marchers (supporters)
Serilei
R.O.B
Pichu4SSB4
Jigglover
Ideas are very much welcome