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Arizona Bi weeklies #6 (Tourney 3/5)

k9.

Smash Ace
Joined
Mar 18, 2010
Messages
512
Location
Arizona
Arizona Bi Weeklies 3/5


T.O. Contact Info:

K9: 480 343 7224 (Text Only)
Gaming Zone: 480 245 6357

Address
930 w broadway rd, Ste 15, tempe AZ

Schedule (please note the slight time changes):
11:30pm- Friendlies/Warmups
1:00pm- Brawl Doubles/Melee Doubles
3:30pm- Brawl Singles (Pools)/Melee Singles
5:00pm- Lunch
5:45pm- Brawl Singles (Brackets)
8:30pm- Project M Singles

Payouts
Brawl Singles:

1st 50%
2nd 25%
3rd 15%
4th 10%

(We will pay out to 4th if we get 20 entrants.)

Project M Singles/]Brawl Doubles:

1st 60%
2nd 30%
3rd 10%

Entry Fees
Venue Fee: $5 per person
Brawl Single/Melee: $5/Per Person
Brawl Doubles/Melee: $5/Per Person
Project M Singles: $3/Per Person

---------------------------------------------------------------------------------------------------

Brawl Ruleset

MikeHaze Brawl Rule-set

Brawl - Condensed Version.

General:

3 stock
8 min. time limit
Team Attack ON
Items set to OFF and NONE


Starter Stages:

Battlefield
Final Destination
Smashville
Pokémon Stadium (Melee)
Yoshi's Island (Brawl)


Other allowed stages:

Castle Siege
Lylat Cruise


Set procedure:

Starter Stage selection.
Character selection.
The winner of the previous match may ban a stage for the next match.
The loser of the previous match declares the stage to be selected for the next match.
The winner of the previous match selects character.
The loser of the previous match selects character.
Repeat from step 3 until 2 victories are achieved (3 victories in finals sets).


Rules and Clauses:

DSR is ON
Counterpicking Ports is ON
Understage Travel Clause is ON
Ledge Grab Limit is 35
Colorblind Rule is ON
Double Meta Knight is banned
IDC is banned

Melee RULES
Starter Stage List:
• Dream Land: Fountain of Dreams
• Past Stages: Dream Land
• Special Stages: Final Destination
• Special Stages: Battlefield
• Yoshi's Island: Yoshi's Story
• Kanto: Pokemon Stadium

Counter Stage List:
• Planet Zebes: Brinstar
• Mushroom Kingdom: Rainbow Cruise
• Past Stages: Kongo Jungle

Teams

Starter Stage List:
• Kanto: Pokemon Stadium
• Past Stages: Dream Land
• Special Stages: Final Destination
• Special Stages: Battlefield
• Yoshi's Island: Yoshi's Story

Counter Stage List:
• Planet Zebes: Brinstar
• Mushroom Kingdom: Rainbow Cruise
• Past Stages: Kongo Jungle


General Rules
• Items are set to off.
• Stock and Time are set to 4 stock and 8 minutes respectively.
• Regular sets are best of 3 matches.
• The Tournament Host is the arbiter of all disputes.
• Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
• Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
• Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
• Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
• Wobbling IS LEGAL. Freeze glitch is 100% banned.
• Tai's Stupid Rule: Mewtwo's Soul Breaker glitch is, in fact, legal. How to get a Red Shell while not interfering with General Rule #1 is up to you!

Additional Rules for Teams Play
• Life Stealing is allowed
• Set team attack to ON

Redwood Counter Pick System
1. Blind Picks character selection.
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 1 order.
3. The first match is played.
4. Winning player of the preceding match bans a stage.**
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.

**TAJ's Better Rule: A person may either ban EVERY COUNTERPICK STAGE or ONE STARTER STAGE
 

dookdigity

Smash Journeyman
Joined
May 4, 2008
Messages
478
Location
Mesa, Arizona
In the schedule change warmups to 11:30 am (it says pm right now).

I will try to make Project M Singles.

Is there any way we can push the P:M time earlier? Something like 5:00 or 6:00? Would be nice to be able to finish around 8:00 pm in order to go out at night.

For future tournaments it would be AWESOME to start Project Melee around Noon. That way we could finish it really quickly and those who want to focus on brawl won't have to worry about it interfering later on. What do you think?
 

Ness 682

Smash Apprentice
Joined
Aug 12, 2012
Messages
83
Location
Mesa, AZ
Definitely going to make it! Teaming with K9 this time, it's going to be so much fun! :)
 

dookdigity

Smash Journeyman
Joined
May 4, 2008
Messages
478
Location
Mesa, Arizona
Bummer. I'll be able to hang out before P:M but I'll be leaving way before 8:30, which means my setup and recording stuff is also leaving. We'll have to do some friendlies or MM.
 

Soft Serve

softie
Premium
Joined
Dec 7, 2011
Messages
4,164
Location
AZ
welll **** this is tomorrow.

I'll be at the next one for sure as long as it doesn't fall on a really bad day for me

Done with senior year in 2 weeks (my school is awesome) so I plan on jumping back into the scene with a friend.

I'm money matching everyone at the next one I come to.

K9, keep reping the P:M Ness factor!
 
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