Jasona
Smash Ace
I'm curious about other peoples edgeguarding methods
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Unless of course they tech it.<3 said:Sam's foot hit's and sends them bouncing off the wall to their doom in most cases.
Agreed but most of the time that isn't an option vs a lot of characters, it hard to time tech's in situations so I say most of the time it's worth the risk. If the character does however get a tech you chould have time to get back on the stage before they can mount any type of attack.Mankosuki said:Unless of course they tech it.
It's better to hit them out than in.
I was joking about that one...The one that I personally find the most effective is dropping off the stage and hitting them with the grapple. Really unexpected.....
I do have one question about utilting foxs and falcos up+b's. I tend to get hit anyways when I hit them as well. Is this just a timing issue?
Well then why don't you teach us some of those edgeguarding techniquesI was the runner up for the "Best edgeguard in Socal" award, Ken was 1st.
utilt, ftilt, fsmash, nair, dsmash, missles. done.Well then why don't you teach us some of those edgeguarding techniques
My distaste for it comes from its very narrow situational usability. It's only useful against sweetspotters that can't hit you from below, and beyond that, it's only effective against fast-fallers or heavyweights, because only they will end up anywhere near your attack range before the stun ends, and even then, it only works at certain percentages. Furthermore, almost all characters end up behind you after about 20%, so even if you can combo them, they might try to DI out of a combo that will keep them off the edge, and you'll be forced to start from the beginning.why all the hate on the dtilt for edgeguarding?