so we're making everybody play the same way, but better?
Luigi can have bigger hitboxes on at least his D-air, F-air and one or more of his tilts, because he just floats about and hopes opponents are stupid enough to walk into his empty aerials...oh, maybe better fireballs or something too
Mario doesn't have to change too much, maybe give his fireballs more hitstun, a-la J? (so he can confirm at close-mid range from fireballs and do hype fireball > aerial finishers? idk)
DK...idk, maybe something to do with F-throw, DK is weird and fat and his aerials are already massive enough, plus Up-B is godlike etc
link should throw three boomerangs and shoot two arrows simultaneously and when his bombs explode they turn into homing bombchus and also his up-b shoots magic projectiles and has no landing lag so people will never get close Link gets his J U-tilt and a non-terrible U-Smash (more range on all three hits, especially horizontal range on the second and third, like his melee one maybe), F-Tilt could be faster (well, faster than U-Tilt anyway), remove that idiotic weak hit from the grounded Up-B
Samus lol do you really want to make her play attrition better? That will literally make her a camp and tech punish random hits character, which is boring as hell, just give her more hitstun on some moves so she can do more than F-Air > F-Smash or D-Air > whatever...I guess if that's really what you want, then make her Charge Shot charge faster (and maybe gain little extra shots above and below with full charge? sorta like her metroid incarnations), idk
Falcon doesn't need much balancing, I sorta want to make his F-Air a bit easier to work with, but that's cured by practice mode anyway...maybe make it so F-Throw has more KB or something, making U-Smash (you know, the punishable combo starter) a more attractive choice? oh yeah, and every time he taunts he takes 1% damage because **** you
Ness becomes J Ness, yo
Yoshi...I don't know, a good Yoshi hitconfirms really well and can put 50% on anyone really easily, dunno what you would change about this guy...maybe make F-Tilt faster to recover?
Kirby needs a nerf to U-Tilt's hitbox imo (sideways more than above), make F-Smash more punishable on shield too I guess (it's still a ****** of a move)...to compensate for the U-Tilt nerf, maybe give him an U-Air that's isn't freaking horrid? like jiggs', i guess
Faux is a dirk, yo, idk how he 'should' play because there are like 50 playstyles for him that work, since he's fast and gay and does **** well...hesitant to say much about his laser since it's so integral, maybe make it so there's landing lag for it? would make it a lot harder to abuse at ground height
Pika needs hitbox nerfs, especially on freaking U-Air and maybe U-Tilt/B-Air too...also make landing on the ground with Up-B a lot more punishable, like Ness level punishable maybe (he can still goes so far in that it doesn't hurt him that much)...make D-Tilt better, it's his coolest move ezpz
i don't actually care about jiggs, maybe make her U-Air a not-terrible anti-air and give her Melee B-Air...oh yeah, and jump height I guess, she gets denied recovery so easily