Wolf's jumpsquat animation is 7 frames. That means that 8 frames after you press jump he'll be airborne. So, jumpshine after spotdodge means 13 frames of vulnerability if buffered perfectly, not too bad :3
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for most characters yes, but wolf is weirdWait, so just to check, Dair is the best option when flying upwards instead of Bair?
Kiest told me recently that using your fastest aerial is the best way to DI. It didn't ever really make sense to me, though.
if youre playing a good pikachu you dont have enough time to aerial and still airdodge. i can guarantee this 100% fo shizzle, if you arent reading the thunder and DIing correctly/timing your airdodge right then you're ****edThe only thing to watch out for with dair, is if it's a lot longer it might get you thundered vs. pikachu... (just generally, not necessarily wolf)
Tis easy my manThis has been bothering me for a while, how exactly do you light step? I've been trying all kinds of DI, buttons and whatnot but I can't seem to find the one way to do a light step rather than telestep, it seems to just occur at random, help anyone?