Novice_Brave
Smash Journeyman
I already added this to the list of buffs in my "Compendium of Zelda buffs/nerfs/changes" thread, but I think this is something I should call specific attention to, as I don't recall seeing anyone talk about it before.
If you watch VGBootcamp's Zelda moveset video (https://www.youtube.com/watch?v=S2p-EyKKiAo) at around 2:16, you can see him shorthop dair the grounded sandbag for the whopping 16% damage. He pulls this off 3-4 times, and it seems like it just slightly "hops" Sandbag into the air, possibly giving it more combo potential? Zelda cannot sweetspot grounded enemies with dair in Brawl, so this could be a pretty big change. I really hope this is something that actually stays in the final product!
Here's a printscreen of him connecting with the "16" damage counter next to Sandbag - http://prntscr.com/4dqhwc
This could open some cool doors for Zelda, I think!
If you watch VGBootcamp's Zelda moveset video (https://www.youtube.com/watch?v=S2p-EyKKiAo) at around 2:16, you can see him shorthop dair the grounded sandbag for the whopping 16% damage. He pulls this off 3-4 times, and it seems like it just slightly "hops" Sandbag into the air, possibly giving it more combo potential? Zelda cannot sweetspot grounded enemies with dair in Brawl, so this could be a pretty big change. I really hope this is something that actually stays in the final product!
Here's a printscreen of him connecting with the "16" damage counter next to Sandbag - http://prntscr.com/4dqhwc
This could open some cool doors for Zelda, I think!