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DK owned SSB but not SSBM

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BDawgPHD

Smash Ace
Joined
Mar 1, 2007
Messages
751
They changed all of the timing of DK's moves and slowed most of them down considerably, which was a huge pain for me initially so I moved to a new character **cough**link**cough** ;)

But I've come back to DK and have learned to use his good ****. Basically I'm fair at baiting the punch, although sometimes I spam it, and I can set people up for his grab decently too. I know how to use his air+forward+A spike (required almost no setup in SSB but takes forever in SSBM) and I'm sure I could get his air+down+A spike. Is there anything else I should know?
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
i'm pretty sure DK really didn't change, but he got faster

don't go for spikes, do his cargo throw up to uair, his best combo, works on every character, and i do mean every character
 

Buttcrust

Smash Ace
Joined
Jul 24, 2005
Messages
643
Location
Pickerington, OH
i'm pretty sure DK really didn't change, but he got faster

don't go for spikes, do his cargo throw up to uair, his best combo, works on every character, and i do mean every character
Not Jiggs.

Also, wasn't DK third worst in SSB? I'm pretty sure he was. And he still rocks in this one.
 

Little Greg

Smash Apprentice
Joined
Feb 24, 2007
Messages
97
Location
Amazon Jungle
Donkey Kong remained nearly tha same. If anyth'n, gotten betta. In this game, diznont go fo` tha fair spikes, only spike wit dair cuz this is how we do it. Spik'n is only fo` playa wit certain recovery ie Fox/Falco/Falcon/Gizzles W-H-to-tha-izzen recover'n from below (otha too, but too lazy ta think), otherwise bairzzle is a good edgeguard.
 

Sintenal

Ostin
BRoomer
Joined
Jun 16, 2003
Messages
2,109
Location
Texas
think we should just stick to discussing DK in melee

kidna pointless to compare him to his ssb64 form

so closing ;x
 
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