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E/Coast Respect The Tech. - June 8th, 2013 - Trinity, NC, U.S.A.

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
Calling All EAST COAST STATES!!!!

<img src="https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash3/943075_450034351755192_1566841457_n.jpg">
Brackets will be set accordingly to divisions

1:00-Venue opens/Friendlies
1:30-Sign ups starts
3:30-Doubles Melee&Brawl Begins
5:00-Food break
6:30-Food break ends/Melee&Brawl Singles begins
10:30/11-Venue closes

Sign Up requirements And Prices!!
Brawl Singles-$10
Brawl Doubles-10
Melee Singles-$10
Melee Doubles-$10

Winnings
1st-60%
2nd-25%
3rd-15%

Door fee-$5

B.Y.O.C,
Discounts include
tv's-$2
Copies of Games Being Played-$1
Consoles$1
PowerStrip-$1
However it has to be proven that the setups qualifying for discounts must be an in use item.

Melee Singles Stage List

Starters/Neutrals:

  • Yoshi’s Story
  • Fountain of Dreams
  • Battlefield
  • Final Destination
  • Dream Land
Counterpick:

  • Pokemon Stadium
Melee Doubles Stage List

Starters/Neutrals:

  • Yoshi’s Story
  • Pokemon Stadium
  • Battlefield
  • Final Destination
  • Dream Land
Counterpick:

  • DK 64
General Rules

  • Items are set to off
  • Stock and time are set to 4 stock and 8 minutes, respectively
  • Wobbling is banned
  • Double Blind: If elected
  • Contest Port Priority: If elected
  • Neutral Start: If elected
  • DSR Modified will be used (you can not pick the last stage you won on)
  • Gentleman’s Clause
  • Forced Character Selection: Off
  • Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count. A player/team may not counterpick to the stage they last won on. This includes the first match won via stage striking.
  • Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
  • Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
  • Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
    • If you are 5 minutes late: Results in a match loss
    • If you are 10 minutes late: Results in a set loss
    • These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
Additional Rules for Teams Play

  • Team Attack: ON
  • Life Stealing is allowed
  • If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
How to Play a Set

  1. Players select their characters. Either player may elect to Double Blind
  2. Use Stage Striking to determine the first stage
  3. The players play the first match of the set
    Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start. Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over.
  4. Winning player of the preceding match bans a stage/stages (if applicable).
    For Best of 3 sets, each player gets 1 stage ban.
    For Best of 5 sets, there are no stage bans.
  5. The losing player of the preceding match picks a stage for the next match.
  6. The winning player of the preceding match may choose to change characters.
  7. The losing player of the preceding match may choose to change characters.
  8. The losing player of the preceding match gets first pick of port. Either player may elect for a
  9. Neutral Start, but RPS will not be played to determine first pick.
  10. The next match is played.
  11. Repeat Steps 4 through 9 for all subsequent matches until the set is complete.
Term Definitions

    • Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
    • Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
    • Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
General Brawl Rules
  • 3 Stocks
  • 8 Minute Time Limit
  • Items set to “Off” and “None”
  • Pause set to “Off”
  • Meta Knight’s infinite dimensional cape tactic is banned.
  • All infinites and chain grabs are legal.
  • There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
  • The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
  • Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
  • If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
    • In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
    • If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
    • If a match is ended via suicide move, the initiator of the move wins.
  • Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
  • Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
    • If you are 5 minutes late: Results in a match loss
    • If you are 10 minutes late: Results in a set loss
    • These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner
Modified Doubles Rules
  • Team Attack set to “On”
  • Double Meta Knight is banned
  • Life stealing is allowed
  • In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
  • In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
  • If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
  1. Player Priority is determined if it can not be agreed on. (See below for details)
  2. Each Team selects one controller port to use for each Player.
  3. Each Team selects one character for each Player. A double blind pick may be called by any player.
  4. The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-1 (Team 1 strikes one stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
  5. The first match is played.
  6. The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
  7. The Team that won the previous match may announce one “Stage Ban” if they have not already done so in this set.
  8. The Team that lost the previous match announces the stage for the next match from either the Starter or the Counter-pick Stage List. Any Stage named as a “Stage Ban” by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
  9. The Team that won the previous match chooses one character for each Player.
  10. The Team that lost the previous match chooses one character for each Player.
  11. The next match is played.
  12. Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage List
Starters
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Counterpicks
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
Conduct Rules
  • DSR: A player/team may not counter-pick to the stage they have won on in the current set.
  • Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR
  • No scrooging (player may travel under the stage only once from the ledge)
    * “Traveling under the stage once from the ledge” is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage.
    Corollaries to Rule 6:
    * When one of the players is attacked by the other and takes damage, Rule 6 does not apply.
    * The moving platform on Smashville is considered to be equivalent to a ledge, i.e. if a player starts from the moving platform on one side of the stage and travels beneath the stage to the ledge/platform on the opposite side of the stage, the player may not travel beneath the stage back to the ledge/moving platform on the opposite side before until he lands back on the platform.
    *If a player is found to be performing the act of scrooging by a tournament organizer (by his/her discretion), the player will forfeit that match.
  • In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
  • Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
  • You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you’re using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
  • The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
 

MegaRobMan

Smash Hero
Joined
Dec 5, 2009
Messages
7,638
Location
Omaha, NE
hell yeah green greens

How do you plan to stage strike with an even # of neutrals?

Damn I kinda hoped this would be in June :O
 

BEHR

Smash Hero
Joined
Oct 24, 2007
Messages
5,371
Location
NC
Chris how did you get this venue. haha

Good stuff man.

Also man I would make Mell Doubles and Brawl Doubles 20 dollars (10 dollars per person) if there is enough interest for that since this could be a regional tourney.
 

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
Woah nice!!!

:phone:
Chris how did you get this venue. haha

Good stuff man.

Also man I would make Mell Doubles and Brawl Doubles 20 dollars (10 dollars per person) if there is enough interest for that since this could be a regional tourney.
We Can Change The Price If More Out Of State Players Will Come. JUst Everyone Give Me Feedback On What We Should Do
 

Bl@ckChris

Smash Hero
Joined
Oct 4, 2009
Messages
7,443
Location
Greensboro, NC
this will be an interesting time of my life, but i can be here i will. (in the middle of graduation/ cousins graduation / job things maybe?)
 

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
this will be an interesting time of my life, but i can be here i will. (in the middle of graduation/ cousins graduation / job things maybe?)
When Would Be More Suitable for you? i need feedback so we can make it adjustable to everyone on th east coasts schedule lol the best we can
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
How big is the venue?

Are you providing any setups?

Do we have to be out by a certain time?

Have you contacted other TOs for advice on major tourney running OR talked to good players to get their interest?

Edit your posts instead of multi-posting please?
 

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
How big is the venue?

Are you providing any setups?

Do we have to be out by a certain time?

Have you contacted other TOs for advice on major tourney running OR talked to good players to get their interest?

Edit your posts instead of multi-posting please?
i will have at least two myself and players will be bringing mad setups if its an all east coast turnout. and no who are some to's i should contact? and peepee you gotta hype this for us you can just host with me. and i'm negotiating with the venue as we speak.
 

MegaRobMan

Smash Hero
Joined
Dec 5, 2009
Messages
7,638
Location
Omaha, NE
Should I Change The Date? I want it to be accessible for our whole east coast smash crews
lol no, I'm gonna be in North Carolina in June but it's for my brother's wedding so I doubt I'll be able to make it to any tournaments when I'm there, very sadly, as NC smash is full of amazing people. If I'm able to make one then I'll just hope for one around that time, but idk when I'll be forced to head back.

Also I am very sad that green greens was dismissed as a stage :(

Go :wolf:
 

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
wolf is my one and only in my life, and livestream is possible i just have to get in contact with the right people first
 

archer.

Smash Lord
Joined
Dec 25, 2010
Messages
1,672
Location
NC
This is the same day as the ReSe that will be in May so if you could change it that would be good.
 

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
lol no, I'm gonna be in North Carolina in June but it's for my brother's wedding so I doubt I'll be able to make it to any tournaments when I'm there, very sadly, as NC smash is full of amazing people. If I'm able to make one then I'll just hope for one around that time, but idk when I'll be forced to head back.

Also I am very sad that green greens was dismissed as a stage :(

Go :wolf:
we should totally double wolf at apex next year. it would be so bro lol

wolf pack
 

Keitaro

Banned via Administration
Joined
Sep 14, 2006
Messages
11,941
Location
Piscataway, NJ
Is this tournament really on June 11th and 12? Just wondering because I am looking to see if June 8th could be free for an NJ event and I don't want to conflict.
 

chriscapnz

Smash Apprentice
Joined
Nov 7, 2012
Messages
110
Location
Greensboro, NC
Good stuff, confirmed date is June 8th is confirmed. does the stage set look ok for everyone? and prices? And i'm working on getting twitch TV for stream
 
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