Cherry64
Smash Master
- Joined
- Dec 7, 2008
- Messages
- 3,029
- Location
- Southern Alberta,Canada
- NNID
- Willzasarus
- Switch FC
- SW-2905-1228-1895
So I was just thinking about how terrible Samus vs Oli is, and I realized that his UpB is great over exaggerated. A lot of people say it's fantastic, but it can only grab the ledge, it does not prop Oli up enough to really put him on the stage from below it or anything.
With that in mind I bring you this information that is Mainly for samus boards, I will not re-post this anywhere because I don't feel like doing so, Anyways, on to the show.
So Olimar's recovery is a tether, but when people are on the ledge it turns into an Attack, a strong one at that, and earlier I saw that people were terrified of getting stage spiked by this.
Then I realized, the proper way to edge hog Oli is to let his UpB Beat him. IF the ledge is free his tether will auto grab the ledge and he'll swing down to a 90* degree angle. No hitbox will come out if it is a tether (I think, if not then we really are ****ed)meaning we can use our floatyness to our advantage FINALLLY. hover below the stage, maybe we can use bomb jumps below the stage and wait for oli to use his UpB Giving us our kill move.
Bair would be something extremely viable here feel free to test to your hearts content, but I was thinking about our UpB. It auto grabs the ledge and gives us invincibility frames, HOWEVER it does give Oli his UpB back. Not a problem though thanks to our invincibility. Oli will be far enough out of range once they wear off to hurt us, or re-grab the ledge. This all looks great on paper, but can we do it? I'm going to get my buddy to help my practice this on wednesday I think, if any of you guys can also find human players willing to Upb for an hour then Is aw thank you
Works on any Tether recovery Character I believe the distance just varies for how far you have to drop.
With that in mind I bring you this information that is Mainly for samus boards, I will not re-post this anywhere because I don't feel like doing so, Anyways, on to the show.
So Olimar's recovery is a tether, but when people are on the ledge it turns into an Attack, a strong one at that, and earlier I saw that people were terrified of getting stage spiked by this.
Then I realized, the proper way to edge hog Oli is to let his UpB Beat him. IF the ledge is free his tether will auto grab the ledge and he'll swing down to a 90* degree angle. No hitbox will come out if it is a tether (I think, if not then we really are ****ed)meaning we can use our floatyness to our advantage FINALLLY. hover below the stage, maybe we can use bomb jumps below the stage and wait for oli to use his UpB Giving us our kill move.
Bair would be something extremely viable here feel free to test to your hearts content, but I was thinking about our UpB. It auto grabs the ledge and gives us invincibility frames, HOWEVER it does give Oli his UpB back. Not a problem though thanks to our invincibility. Oli will be far enough out of range once they wear off to hurt us, or re-grab the ledge. This all looks great on paper, but can we do it? I'm going to get my buddy to help my practice this on wednesday I think, if any of you guys can also find human players willing to Upb for an hour then Is aw thank you
Works on any Tether recovery Character I believe the distance just varies for how far you have to drop.