-Key-
Smash Cadet
A Yoshi player is currently taking my local area by storm, and one of the main challenges he presents (especially to a grab-dependent character like Falcon) is the fact that he's stumbled upon this technique that allows him to avoid grabs simply by shielding them with a specific timing. He's dubbed it the "Grab Parry" and even featured it in one of his combo videos that I have linked here: http://youtu.be/tVcSy-OoBMA?t=1m45s
Suffice to say, between him avoiding many of my grabs simply by shielding and him absorbing most of my attacks with his double jump armor, I have a hard time mounting any sort of offense. I'm also pretty sure that I've yet to successfully edgeguard him, so his stocks end up lasting forever. He's quite accurate with his egg throws and because of that, I'm often enticed into approaching on his terms. This predictably ends badly for me. I hope to get more matches with him soon so that I can try experimenting with different strategies, but in the mean time, I'm at a loss.
If you're interested in seeing full matches of him, here's a playlist he just posted. I haven't had a chance to watch them yet so I don't know how good the featured opponents are. Eventually I will have video of our matches, but for now this is the best I have to offer:
https://www.youtube.com/playlist?list=PLy8EI0AQ1Dj0rFW9ceVUJLhtEMxdnX9si
One thing I've been thinking about is how Up-B might be able to be utilized as an edgeguard. It seems like it should eat Yoshi's double jump (EDIT: it does not, and I had a big "duh" moment when I realized that Up-B always gives the victim their double jump back),but the downside is that it's far from an easy move to connect with and you'd almost assuredly SD if you messed up. In terms of Up-B in the context of the ground game, I'm not sure what would happen if Yoshi did the Grab Parry against it. The Parry would probably prevent the grab just like it does against every other grab, but I don't know that for sure.
Even if you don't have tips based on experience against Yoshi (he seems to be among the rarer PM characters), I'm willing to try basically any theory-craft you might come up with. Given that I've reached the point where I'm considering Up-B as a potential strategy, chances are your ideas will be more sane than mine. Thanks.
Suffice to say, between him avoiding many of my grabs simply by shielding and him absorbing most of my attacks with his double jump armor, I have a hard time mounting any sort of offense. I'm also pretty sure that I've yet to successfully edgeguard him, so his stocks end up lasting forever. He's quite accurate with his egg throws and because of that, I'm often enticed into approaching on his terms. This predictably ends badly for me. I hope to get more matches with him soon so that I can try experimenting with different strategies, but in the mean time, I'm at a loss.
If you're interested in seeing full matches of him, here's a playlist he just posted. I haven't had a chance to watch them yet so I don't know how good the featured opponents are. Eventually I will have video of our matches, but for now this is the best I have to offer:
https://www.youtube.com/playlist?list=PLy8EI0AQ1Dj0rFW9ceVUJLhtEMxdnX9si
One thing I've been thinking about is how Up-B might be able to be utilized as an edgeguard. It seems like it should eat Yoshi's double jump (EDIT: it does not, and I had a big "duh" moment when I realized that Up-B always gives the victim their double jump back),
Even if you don't have tips based on experience against Yoshi (he seems to be among the rarer PM characters), I'm willing to try basically any theory-craft you might come up with. Given that I've reached the point where I'm considering Up-B as a potential strategy, chances are your ideas will be more sane than mine. Thanks.
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