ted dorosheff
Smash Apprentice
- Joined
- Mar 21, 2015
- Messages
- 82
Over the last week my Game and Watch MU knowledge has really come along, and i thought i would share some insight when fighting this strange foe. G&W's bread and butter moves, (im not 100% sure on the inputs, but giftbox into manhole cover, and pretty much any of his aerial moves) all seem to have very low endlag. Also, the characters model alone is confusing at first because there is no animation telegraphing what is about to come out. Think about how obvious it looks when zss uses fsmash or side-b.
All of G&W's uniqueness aside, i have found that a simple strategy of spacing and using disjointed attacks works very well against him. Fsmash is a surprisingly good option in this MU. I found that using this move would seriously take the wind out of G&W's approaches and any attempt to setup a jab/tilt combo.
If anyone else would like to drop a line on this one, feel free.
All of G&W's uniqueness aside, i have found that a simple strategy of spacing and using disjointed attacks works very well against him. Fsmash is a surprisingly good option in this MU. I found that using this move would seriously take the wind out of G&W's approaches and any attempt to setup a jab/tilt combo.
If anyone else would like to drop a line on this one, feel free.