Nordal
Smash Lord
Obviously we all know about this, and the only two Peaches I've seen consistently using it are me and Kyle.
I've heard some arguments that there is no need to learn this because short hop nair can achieve the same goal, and I assure you this a horrible assumption. Short hop nair is godly but I often find myself going over shorter targets, or hitting someone at low % with it and then getting hit back in retaliation because I'm still either in the attack or in landing lag. I've been up smashed by fox this way, it sucks.
Out of shield float nair is obviously going to be a little slower due to it's relative difficulty, but the main point is a repositioning of nair. This let's peach spend less time in her nair animation and allows her to Nair OoS shorter characters she'd often go over (pikachu for example). It's hard to get consistently, so I thought I'd make a quick "guide" on it.
Obviously the inputs needed are jump, down on the control stick, and of course the A button for the nair input. I press my jump button, flick the control stick down and press A. Flicking the control stick allows for a quick down input without initiating down air (assuming you time it correctly of course). It's really just practice, but here are some common mistakes I made myself while getting this down:
Peach Spotdodges: You didn't jump, or your jump input didn't register. It doesn't matter if you hold shield because jump will cancel it and she can't airdodge while floating.
Peach Dairs: You didn't release the down input fast enough and nair registered as Dair.
Peach floats, lands and jabs: You tried doing this on a slant and the level difference canceled her float. Quick tip: don't float Nair out of shield often on stages like yoshi's island, lylat, delfino, and pretty much any stage that doesn't have a consistent flat surface.
I'll probably turn this into a continual "these things help you a lot more than you'd expect" thread.
I've heard some arguments that there is no need to learn this because short hop nair can achieve the same goal, and I assure you this a horrible assumption. Short hop nair is godly but I often find myself going over shorter targets, or hitting someone at low % with it and then getting hit back in retaliation because I'm still either in the attack or in landing lag. I've been up smashed by fox this way, it sucks.
Out of shield float nair is obviously going to be a little slower due to it's relative difficulty, but the main point is a repositioning of nair. This let's peach spend less time in her nair animation and allows her to Nair OoS shorter characters she'd often go over (pikachu for example). It's hard to get consistently, so I thought I'd make a quick "guide" on it.
Obviously the inputs needed are jump, down on the control stick, and of course the A button for the nair input. I press my jump button, flick the control stick down and press A. Flicking the control stick allows for a quick down input without initiating down air (assuming you time it correctly of course). It's really just practice, but here are some common mistakes I made myself while getting this down:
Peach Spotdodges: You didn't jump, or your jump input didn't register. It doesn't matter if you hold shield because jump will cancel it and she can't airdodge while floating.
Peach Dairs: You didn't release the down input fast enough and nair registered as Dair.
Peach floats, lands and jabs: You tried doing this on a slant and the level difference canceled her float. Quick tip: don't float Nair out of shield often on stages like yoshi's island, lylat, delfino, and pretty much any stage that doesn't have a consistent flat surface.
I'll probably turn this into a continual "these things help you a lot more than you'd expect" thread.