Sorry if this has been found before, but I looked around a little and saw nothing of it, and yes, this is different than the cool 'climbing up the rope' thing in the other thread, so, here we go.
I've been playing with some friends that are new to the games yesterday so I gave them an advantage of both 70% handicap and choosing my worst characters.
In one of the matches I've played as the Ice Climbers(Nana ****ing edgehogged me twice in that same match btw.....), and in one point I've been thrown off the right side of corneria, so I tried to UpB back to the stage, and for my surprise, instead of going up, Nana threw herself right at the edge of the ship!
I've told my friends to stop for a minute so I can experiment around and see what happened, and found out it wasn't a glitch or anything:
If you tilt the control stick in the direction of the edge between when you activated the UpB and when Nana starts jumping up, she'll instead throw herself for an auto sweetspot on the ledge and pull Popo right after her(Without edgehogging him, yay...).
I don't know how useful that'll be in a competetive level, but for now, it atleast stops me from edgehogging myself or having Nana die for not DIing back to the stage after the UpB....
Again, sorry if this has been found before, I didn't see any threads about it.
I've been playing with some friends that are new to the games yesterday so I gave them an advantage of both 70% handicap and choosing my worst characters.
In one of the matches I've played as the Ice Climbers(Nana ****ing edgehogged me twice in that same match btw.....), and in one point I've been thrown off the right side of corneria, so I tried to UpB back to the stage, and for my surprise, instead of going up, Nana threw herself right at the edge of the ship!
I've told my friends to stop for a minute so I can experiment around and see what happened, and found out it wasn't a glitch or anything:
If you tilt the control stick in the direction of the edge between when you activated the UpB and when Nana starts jumping up, she'll instead throw herself for an auto sweetspot on the ledge and pull Popo right after her(Without edgehogging him, yay...).
I don't know how useful that'll be in a competetive level, but for now, it atleast stops me from edgehogging myself or having Nana die for not DIing back to the stage after the UpB....
Again, sorry if this has been found before, I didn't see any threads about it.