I was working with DRing because I'm finally able to do it
So I tested arround with Wavelanding,Super jump and DRing,DTing and many more.
And one strange thing attract my attention.
Not many Yoshis Player now about a thing I call "Autocancel Factor" so when we are trying to DR-Wavelanding we have to use our bair because the first move of the bair goes down.
Yoshis bair autocancels when Yoshi hit the ground before the first Hitbox comes out.
Yoshis bair goes down first so his hurtbox goes down too which allows Yoshi an earlier landing.
This is what makes DRWavelanding possible.
So my problem is now the following.
If you Doublejump + Back + Attack, Yoshi is going to use Bair because while the turnarround of Yoshi if you hit Attack while holding back you are doing Bair.
BUT
(this is a theorie)
if you are in a certain height and press doublejump + Back + Attack Yoshi does not cancel the turnarround with bair and he doesn't make anything while turnarrounding and when the turnarround is finished he buffers fair instead of canceling the turnarround into a bair.
This destroys the Waveland and goes into a rising fair.
I don't know why it is so, that's the reason I post it here
I hope you get me, its probably hard to understand what I mean x_x
btw: I tested this with frame by frame hack.
So I tested arround with Wavelanding,Super jump and DRing,DTing and many more.
And one strange thing attract my attention.
Not many Yoshis Player now about a thing I call "Autocancel Factor" so when we are trying to DR-Wavelanding we have to use our bair because the first move of the bair goes down.
Yoshis bair autocancels when Yoshi hit the ground before the first Hitbox comes out.
Yoshis bair goes down first so his hurtbox goes down too which allows Yoshi an earlier landing.
This is what makes DRWavelanding possible.
So my problem is now the following.
If you Doublejump + Back + Attack, Yoshi is going to use Bair because while the turnarround of Yoshi if you hit Attack while holding back you are doing Bair.
BUT
(this is a theorie)
if you are in a certain height and press doublejump + Back + Attack Yoshi does not cancel the turnarround with bair and he doesn't make anything while turnarrounding and when the turnarround is finished he buffers fair instead of canceling the turnarround into a bair.
This destroys the Waveland and goes into a rising fair.
I don't know why it is so, that's the reason I post it here
I hope you get me, its probably hard to understand what I mean x_x
btw: I tested this with frame by frame hack.