Tornado
Smash Apprentice
When we do a full jump or double jump and thrown down a hydrant, those initial frames after are a big "Here I am! Hit me!" sign for most good players. I would get into such a rhythm of air dodging as I'm falling because what else am I going to do? I don't know why I never really thought about this before, but would our dair have any priority to hit someone coming up at us or be able to cancel out an oncoming up+air? This is the only thing I can think of beyond doing an air dodge and hope I guess right with it.