LanceStern
Smash Lord
At the Dedede boards, they have found a way to buffer their hyphen smash (dashing upsmash) out of down throw by holding jump during the down throw animation and then upsmashing.
There is something about jump cancelling - or holding the jump button - that makes it work.
A small peach trick that helps us make the Ness/Lucas match LOL is that when we grab them and pummel, once they ground release we can re-grab them again across the stage until we feel like ending their misery.
This is because Ness and Lucas have an extra ___ frames of helplessness when they are grab-released. So adding all of that together, can we buffer Peaches' upsmash (EDIT: I meant to say hyphen smash) out of a ground release? That would mean that around 90% we could grab -> KO ness and Lucas.
I've tried it on lvl 9 CPUs. I have both got a sweet spotted upsmash for the KO (around 90%) and I've had them shield. The cool thing is they couldn't really punish after the shield because the upsmash pushed them back.
Any thoughts?
There is something about jump cancelling - or holding the jump button - that makes it work.
A small peach trick that helps us make the Ness/Lucas match LOL is that when we grab them and pummel, once they ground release we can re-grab them again across the stage until we feel like ending their misery.
This is because Ness and Lucas have an extra ___ frames of helplessness when they are grab-released. So adding all of that together, can we buffer Peaches' upsmash (EDIT: I meant to say hyphen smash) out of a ground release? That would mean that around 90% we could grab -> KO ness and Lucas.
I've tried it on lvl 9 CPUs. I have both got a sweet spotted upsmash for the KO (around 90%) and I've had them shield. The cool thing is they couldn't really punish after the shield because the upsmash pushed them back.
Any thoughts?