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Roy Changes (?) (Post patch 1.1.3)

FEFIZ

Smash Apprentice
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Jul 31, 2010
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Hey guys. Please put the changes here! Thanks.
 

Solutionme

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SolutionMe
Double-edge Dance now connects properly at higher percents, giving Roy a brand new kill option. His uair and dair don't seem to have reduced landing lag however.

Alian d-throw doesn't combo that well and neither does f-throw. Nair for sure hasn't gotten less lag I can promise you that.

So far that's the only notable buff, but it's a very good buff regardless. Now that move actually has a use at higher percents.
 

Redline!

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Zagreus
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Double-edge Dance now connects properly at higher percents, giving Roy a brand new kill option. His uair and dair don't seem to have reduced landing lag however.

Alian d-throw doesn't combo that well and neither does f-throw. Nair for sure hasn't gotten less lag I can promise you that.

So far that's the only notable buff, but it's a very good buff regardless. Now that move actually has a use at higher percents.
Do you have any evidence of this?
 

Solutionme

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SolutionMe
Do you have any evidence of this?
Test it for yourself, I'm about to go to sleep for finals but I wouldn't post it without reason. put an opponent at 120% and do all 4 side hits, they don't fall out or move too far away.

It's the only buff I can confirm.
 
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Gawain

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Gawain
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I think that Nair has less landing lag, but for me, D-Throw lost it's combo potential:(
Dthrow has never been a good combo tool. They can literally just about always DI away and jump out of anything from dthrow. Fthrow is objectively superior. If they DI away you get a reaction tech chase. If they DI any other way you get a free follow-up Nair. Dthrow is only good for baiting out airdodges and punishing with fsmash vs unwise opponents.
 

ElectricBlade

Smash Apprentice
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Haruhisuzumia
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Double-edge Dance now connects properly at higher percents, giving Roy a brand new kill option. His uair and dair don't seem to have reduced landing lag however.

Alian d-throw doesn't combo that well and neither does f-throw. Nair for sure hasn't gotten less lag I can promise you that.

So far that's the only notable buff, but it's a very good buff regardless. Now that move actually has a use at higher percents.
I cant get DED to combo at any percents that can kill, are u sure of this?
 

MarioMeteor

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BGenius23
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I'm pretty sure the side special buff applies only to Dancing Blade, not Double-Edge Dance.
 

Croph

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IceCreamStar
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Yeah... as far as I know, no one has found any changes. You can check out the full list of patch notes here.

I guess we'll likely to get a balance patch sometime in February with the release of the new DLC fighters + other stuff. I wouldn't mind some buffs/tweaks, especially since it will help Roy keep up with the rest of the cast (at least buff his Dair...), but I do think priority should be for those who desperately need noteworthy buffs... something. Anything. Samus, Jiggs, DHD, etc., are crying in a corner. :(
 

Solutionme

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SolutionMe
Yeah I had placebo, though it was mostly my fault. I was testing it and forgot I posted something about it here. I didn't test it right cause I tried it on a CPU in training, and since they don't DI it technically confirms all 4 hits.

As for buffing I'd like his dair and uair to get less landing lag, make his throws deal more hit-stun, and buff flare blade again. Though tbh Corrin is gonna outshine all of the FE cast from what it seems.
 
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FEFIZ

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February can be the last balance patch. Who knows...
 
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