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Do you have any evidence of this?Double-edge Dance now connects properly at higher percents, giving Roy a brand new kill option. His uair and dair don't seem to have reduced landing lag however.
Alian d-throw doesn't combo that well and neither does f-throw. Nair for sure hasn't gotten less lag I can promise you that.
So far that's the only notable buff, but it's a very good buff regardless. Now that move actually has a use at higher percents.
Test it for yourself, I'm about to go to sleep for finals but I wouldn't post it without reason. put an opponent at 120% and do all 4 side hits, they don't fall out or move too far away.Do you have any evidence of this?
Dthrow has never been a good combo tool. They can literally just about always DI away and jump out of anything from dthrow. Fthrow is objectively superior. If they DI away you get a reaction tech chase. If they DI any other way you get a free follow-up Nair. Dthrow is only good for baiting out airdodges and punishing with fsmash vs unwise opponents.I think that Nair has less landing lag, but for me, D-Throw lost it's combo potential
I cant get DED to combo at any percents that can kill, are u sure of this?Double-edge Dance now connects properly at higher percents, giving Roy a brand new kill option. His uair and dair don't seem to have reduced landing lag however.
Alian d-throw doesn't combo that well and neither does f-throw. Nair for sure hasn't gotten less lag I can promise you that.
So far that's the only notable buff, but it's a very good buff regardless. Now that move actually has a use at higher percents.
Sakurai.......*coughs*