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Sheik's FS

afterlife

Smash Rookie
Joined
Oct 24, 2007
Messages
19
I think she should of had her own FS.
The only time your going to use Zelda's FS version instead of Sheik's is if your at a place like moses island where there are walls. Zelda's FS arrow sends you upward, while sheik's sends you along with the arrow.

They could of made Zelda's arrow do what Sheik's did and give her something different.
I don't think it would of un-balanced the game at all either.

Then again you would always use the better FS and not touch the other one......
That's the only thing I could think of that would of been bad about it. But even if there was a "wasted FS", it would be cool if you could choose which one you wanted to use....

-life
 

YinYang.ERROR

Smash Journeyman
Joined
Sep 26, 2006
Messages
356
Location
US, California
I think the Final Smash is bad @$$.

although I would love to see some kind of Final Smash where Sheik
assassinates someonethat would be as funny as hell.
 

staindgrey

I have a YouTube channel.
Writing Team
Joined
Jan 30, 2008
Messages
11,489
Location
The 90's
NNID
staindgrey
3DS FC
0130-1865-3216
Switch FC
SW 1248 1677 4696
Eh, I might as well say it before someone else does...

"I think Sheik's final smash should've been a Landmaster!!!"

Technically, Zelda and Sheik are the exact same person with different clothes. Them having similar (since they are still slightly different) final smashes is much more forgiveable than the whole landmaster ordeal. I think we're missing the bigger picture:

The FS in general, sucks. At least by the videos I've seen (still haven't played it) it seems to be one of the weakest ones out there.
 

Circus

Rhymes with Jerkus
BRoomer
Joined
Jul 9, 2007
Messages
5,164
I agree that the Light Arrow doesn't really suit Sheik, just because it's really just Zelda that has the connection to the arrows.

But then, that's because Zelda's the only one that matters. So she's the only one who's in most of the games to use the light arrows.

And Sheik's inclusion itself doesn't make sense.

But whatever.

And I won't even get started on the Landmaster shenanigans.
 

Bryann

Smash Rookie
Joined
Feb 7, 2008
Messages
5
Eh, I might as well say it before someone else does...

"I think Sheik's final smash should've been a Landmaster!!!"

Technically, Zelda and Sheik are the exact same person with different clothes. Them having similar (since they are still slightly different) final smashes is much more forgiveable than the whole landmaster ordeal. I think we're missing the bigger picture:

The FS in general, sucks. At least by the videos I've seen (still haven't played it) it seems to be one of the weakest ones out there.

woah woah woah your saying Zelda/Sheik's FS sucks? How? It is a ONE-HIT KO and can hit MULTIPLE TARGETS! Also its FAST!

Okay it may not be a one-hit ko but it can send a player flying off the screen at 0%. So it's effectiveness is relative to where your standing.
 

BananaNut

Smash Journeyman
Joined
Oct 13, 2007
Messages
254
Yeah, it's a one hit KO, but it has a long wind up time and It's easy to dodge.


"What Sakuri? You're changing Sheik's final smash in the American version?. . .A Landmaster?"
 

Soluble Toast

Smash Ace
Joined
Oct 30, 2007
Messages
956
Location
Scotland
NNID
solubletoast
3DS FC
2165-6410-7964
It's easy to dodge. Zelda/Sheik gets the FS aura, their opponent jumps. Simple.
That's why you plan where you're going to fire it, and no fire it as soon as you get it..
 

YinYang.ERROR

Smash Journeyman
Joined
Sep 26, 2006
Messages
356
Location
US, California
People are forgetting or overlooking the fact that you WILL be able to counter into the FS, also imagine using it for edge guarding. Stop overlooking things.
 

Luthien

Smash Ace
Joined
Oct 28, 2007
Messages
792
Location
Victoria, British Columbia
Yeah, it's a one hit KO, but it has a long wind up time and It's easy to dodge.
No, not really. There are two hits to the arrow:

1) All the players get stunned (3%) on a horizontal line, in whatever direction Sheik is facing.
2) All the opponents who get stunned then get hit by the arrow (cutscene thing) and pretty much die.

The stun occurs almost immediately after you press neutral-b; drawing the bow is just so that you can see the pretty lights. Also, you can't DI out of the stun.

This pretty much the perfect edgeguarding technique. With good timing (and some practice) you can make it so that your opponent is pretty much dead. Because like someone said before, you can jump to get level with the enemy, then fire.

And of course, mind games.
 

S2

Smash Lord
Joined
Apr 4, 2004
Messages
1,503
Location
Socal 805 (aka Hyrule)
Yeah, this is very much a FS where you have to wait till the right situation.

Which immediately makes it FEEL inferior to certain other FS, where you essentially want to jam on the B button the second you get it to make sure you can't lose it.

Situational does not always equal bad.
 
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