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The 9

TheMuffinMan0311

Smash Apprentice
Joined
Jul 5, 2007
Messages
147
It doesn't taunt for you, that was the player taunting

Zelda's kick does a similar slow-mo effect on impact
 

Lag

Smash Journeyman
Joined
Sep 21, 2007
Messages
238
Location
In your head.
Automatic taunts? Can be a good or bad thing. Depends on the matchup (i.e. free for all, 4 players).

Umm, can you explain the pause part? A little confused there. Does it have a relation with Zelda's Final Smash pause?(Bow and arrow I presume, correct me if I'm wrong)

Like when you get a nine the sound chiing! comes out while it freezes the game to show the victims then quickly go back to the game. Is that what your trying to say? If not, correct me by all means.

I didn't watch the video by the way.
 

BlargCow

Smash Journeyman
Joined
May 23, 2007
Messages
385
Automatic taunts? Can be a good or bad thing. Depends on the matchup (i.e. free for all, 4 players).

Umm, can you explain the pause part? A little confused there. Does it have a relation with Zelda's Final Smash pause?(Bow and arrow I presume, correct me if I'm wrong)

Like when you get a nine the sound chiing! comes out while it freezes the game to show the victims then quickly go back to the game. Is that what your trying to say? If not, correct me by all means.

I didn't watch the video by the way.
By pause i meant big hit lag similar to the knee and zelds fair, makes it look more epic when it landsand by taunt I mean it makes the sound of your taunt.
 

A2ZOMG

Smash Legend
Joined
Oct 13, 2007
Messages
12,542
Location
RPV, California
NNID
A2ZOMG
Switch FC
SW 8400 1713 9427
Wow, the nine just got 10x cooler in the transition of Melee to Brawl. G&W for top tier.
 
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