Seeing as we're low tier, I thought we should finally just do a universal, SWF Samus act.
Maybe you'll agree, maybe not, but here it is:
I post some limits on your Samus, or direct you to specific strategies to try, and we ALL TRY IT.
It doesn't have to be total, it doesn't have to be for every game, but we should all work on things together. This includes input on "Challenges" on how useful they are, which Challenges to focus on, which ones help our metagame, etc.
Yes? No?
Whatever. First thing, then.
Focus on fully charged shot for damage (and therefore not killing). This means, patiently "camp" until you have a full charge, then try to unload it for 20+ damage, and repeat. It's ok if you start staling; kill with dtilt on lighter people or spike heavier people. or just fsmash
Tips: FC blast combos into grab at low percents. You can uthrow and get almost a full charge already
uhh missile->charge shot
i personally find that zair->chargeshot doesn't really work, lol
I really think that free 50+ damage just by being patient could be pretty good.
Charge shot is much more reliable than Aura Sphere and stuff. Plus, missiles are great.
Challenge 2. Focus on your Center-Stage game. We already know that Samus is great on the ledge thanks to the Xyro Challenge, so let's keep our opponent on the ledge, pressuring them with missiles and zairs and trying to punish spotdodges.
Mentally, the opponent should be either 1. worried that they're being pressured close to off the stage or 2. comfortable at the edge.
You don't want 2, so barrage them ;o this may not work, but whatever.
Charge your charge shot at this time, btw.
Some things to remember; if you hit their shield while they're standing right next to the ledge, they're gonna fall and grab that ledge. If you're quick enough, you CAN hit them before they grab the ledge, though it's usually uncommon for this to happen. But this is a great way to keep your opponent off the edge
This allow yourself some charging time, or just some zair/homing missile pressure, some utilt or dair threats, or even the threat of a runoff->stage spike.
No matter how safe the ledge is, it's a limited position.
/end contribution attempt
Maybe you'll agree, maybe not, but here it is:
I post some limits on your Samus, or direct you to specific strategies to try, and we ALL TRY IT.
It doesn't have to be total, it doesn't have to be for every game, but we should all work on things together. This includes input on "Challenges" on how useful they are, which Challenges to focus on, which ones help our metagame, etc.
Yes? No?
Whatever. First thing, then.
Focus on fully charged shot for damage (and therefore not killing). This means, patiently "camp" until you have a full charge, then try to unload it for 20+ damage, and repeat. It's ok if you start staling; kill with dtilt on lighter people or spike heavier people. or just fsmash
Tips: FC blast combos into grab at low percents. You can uthrow and get almost a full charge already
uhh missile->charge shot
i personally find that zair->chargeshot doesn't really work, lol
I really think that free 50+ damage just by being patient could be pretty good.
Charge shot is much more reliable than Aura Sphere and stuff. Plus, missiles are great.
Challenge 2. Focus on your Center-Stage game. We already know that Samus is great on the ledge thanks to the Xyro Challenge, so let's keep our opponent on the ledge, pressuring them with missiles and zairs and trying to punish spotdodges.
Mentally, the opponent should be either 1. worried that they're being pressured close to off the stage or 2. comfortable at the edge.
You don't want 2, so barrage them ;o this may not work, but whatever.
Charge your charge shot at this time, btw.
Some things to remember; if you hit their shield while they're standing right next to the ledge, they're gonna fall and grab that ledge. If you're quick enough, you CAN hit them before they grab the ledge, though it's usually uncommon for this to happen. But this is a great way to keep your opponent off the edge
This allow yourself some charging time, or just some zair/homing missile pressure, some utilt or dair threats, or even the threat of a runoff->stage spike.
No matter how safe the ledge is, it's a limited position.
/end contribution attempt