ludvig4
Smash Rookie
I wonder how good bayonetta and corrins copy abilities are. I haven't played sm4sh since the patch, but it seems that Corrins copy ability is pretty good.
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ive updated the list to include the dlc newcomers but it's still mostly speculative i need your feedback.I wonder how good bayonetta and corrins copy abilities are. I haven't played sm4sh since the patch, but it seems that Corrins copy ability is pretty good.
how would you think the OP should be changed in terms of the newcomers (higher/lower).I'd put Corrin's as very useful/essential for the MU, since Corrin would otherwise completely outrange Kirby with nair, fair, side-B and F-Smash (which can be angled down, so ducking won't always work). Without this move, you're forced to approach (which is a horrible idea). The MU still goes in Corrin's favor, but at least Kirby has a better chance.
Bayonetta's is pretty useful, but not essential. The move certainly benefits Kirby more than it does Bayonetta, due to their heights. Bayonetta can still duck under it, though.
I'd put Corrin below Greninja in the same tier, but put Bayonetta down in D tier somewhere above Luigi.how would you think the OP should be changed in terms of the newcomers (higher/lower).
consideredI'd put Corrin below Greninja in the same tier, but put Bayonetta down in D tier somewhere above Luigi.
That's just me, though. I'm just one man.
I'd say robin isn't S tier because it's temporary. It's a good ability but A it doesn't really compliment kirby's moveset that great and B it it makes the game more long ranged when kirby beats robin head to head. The fact that it runs out makes it even more underwhelming. Arcthunder is awesome for kirby, leads to Diar and thus all sorts of combos but when you can only get a few shots off. Good, not S-tierRobin isn't S tier you have failed already.
You actually make quite a good argument there. While I am sure spamming it from a distance would get it reflected, using to stop an approach or intercept a Phatasm would probably be very effective. One thing I do struggle with is catching the side B. Perhaps I should look into more. Not sure about OP but I am moving it up on my list.So why is Falco's laser considered so low? He may have a reflector and you don't, but that thing's pretty great at causing mistakes by suddenly interrupting moves, and also can stuff his horizontal recovery, forcing him to go vertically and setting him up for Dair kills.