MaskedAvnger
Smash Journeyman
Pit
Go go go go.
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At best this is 50/50 for you guys.
Your reflector's honestly isn't that big of a deal for toonlink. TL just have to be smart about projectile spam (Zair will go through your Angel Ring). To be honest, TL won't have to run away from pit and rely on projectiles the entire time to do any decent damage.
I agree with the Back air part only a little because, this should not be happening to toonlinks ALL the time unless they are being predictable with their recovery methods (actually, most toonlinks will throw a boomerang towards the ledge anyways, so unless your already off stage, we still shouldn't get stage spiked by Bair or any aerial that often) >_>. The only reliable thing that has harassed me off stage has been Pit's Arrows. If toonlink has to use Up B, hold onto the ledge and just drop off and use Up B again to grab the ledge. It will push the TL player away from the ledge.
A good toonlink will NEVER roll. I don't know no where that came from. His roll is SO incredibly bad.
I agree with Lylat being good vs TL. It screws up our timing as well (not that big of a deal though).
Try not to be stuck in a position to have to use Up B. We have a easier time hitting you out of it with all of our tools.
When its time to kill, I think we might actually have the edge for once. Other than your F Smash and Back Air, I can't think of any reliable kill moves for pit vs TL. TLs can also SDI the F Smash (Our floaty-ness aids us a bit). Oh..I Forgot about glide attack as well.
As far as stages go, Delfino and Halberd would be your best bet against us. Frigate is a decent stage as well for pit. Lylat and Yoshi's are good starters to play on against TL. You will be killing earlier than us on Yoshi's Island.
One of TLs best friends in this MU will be Zair. It out ranges everything pit has (It even stops arrows).
Arrow looping is not an issue. Its so easy not to get hit by them >_>
Wingdashing can cancel out all projectiles except bombs (they will still be pushed back by pit's Up B though)
If you exploit a TLs habit of Spot dodging after an approach (or anything), punish him with a down smash.
Watch gliding back onto the stage. Toonlink can jump above you and Dair you from above (not offstage lol), or he can Up smash you (you can stop the Up Smash easier though if you angle your gliding descent and use your glide attack in time).
We can punish your dash attack with an Up Smash
Toonlink is too floaty for a Forward throw CG. We can DI down and zair or just nair...so get ready to powershield...chances of you regrabbing us still is slim to none. So maybe Forward throw to Dash attack? Or even forward throw to a shutter step F Smash (that is so sexy XD)
-On Platforms/Ledges, it is good to execute F smash because even if we shield the first hit, the second hit WILL hit toonlink and i hate that it happens but your F smash pushes us just far enough to where the second hit can reach us and we will lose our shield because we no longer have any ground below us.
BREAKING THE STAGES DOWN:
Toonlinks will most likely be counterpicking stages like:
(Toonlink is good on most neutrals to be honest, but the neutrals below are stages where I, personally, would take pit)
-Battlefield (Reduces ability to camp as hard).
-Smashville
-Delfino (its ok..again i wouldnt Counterpick it but we dont have any advantages/disadvantages really, except for the slim chance of spiking pit when the two players are playin it out on the moving platform) This stage is actually pretty good for both players.
Stages for Pit when playing toonlink:
-Frigate
-Halberd: You kill us earlier horizontally. We kill you earlier vertically
-Yoshis Island (If for some reason we are recovering low on this stage and you decide to glide along the ledge, then you can end your glide, grab the ledge, and get a quick kill. Heres a Money Match video that demonstrating this..just watch up start at 20 and end at 30 to see what I am talking about ( http://www.youtube.com/watch?v=LRnEuhpd2Ac#t=0m27s )----->Old as rocks, but gets the point across.
-Delfino (Look at Description above)
-Lylat (This is by far one of the better stages to play on against a tl user...its annoying.
55:45 TL (50:50 on some stages)
Ill edit this post if I remember anything else.
Ur sarcasm-meter is fail.Its 50-50 or TL 55-45.....earth was really smart and didn't leave any openings for jash
Besides he timed Jash out game 3 by hitting Jash with 5 secs left winning by 7% less damage......he UPB away from the stage after LOL