Ultinarok
Smash Lord
As has already been seen from Roy's gameplay trailer, the reverse tipper mechanic has returned. Historically, the mechanic has been a messy one because it forces Roy to fight like Captain Falcon: hyper aggressive and in the opponent's face, but then he gets saddled with Marth frame data.
Marth has always worked well and been viable despite tweaks and changes because his playstyle matches up with his strengths. Roy's have conflicting interests. Smash 4 tried to fix this by boosting his mobility, damage racking and knockback, making him more combo oriented than Marth and making his sweetspots far more generous and rewarding.
Yet ultimately, his frame data, poor spacing abilitu relative to his sword peers and poor disadvantage state and recovery still left him as arguably the worst FE character.
So what do you think Roy needs to become closer to Marth in potential? What are you hoping will be done to him to make the reverse tipper mechanic more successful? Do you think there's hope from the small amount of footage we've seen?
Marth has always worked well and been viable despite tweaks and changes because his playstyle matches up with his strengths. Roy's have conflicting interests. Smash 4 tried to fix this by boosting his mobility, damage racking and knockback, making him more combo oriented than Marth and making his sweetspots far more generous and rewarding.
Yet ultimately, his frame data, poor spacing abilitu relative to his sword peers and poor disadvantage state and recovery still left him as arguably the worst FE character.
So what do you think Roy needs to become closer to Marth in potential? What are you hoping will be done to him to make the reverse tipper mechanic more successful? Do you think there's hope from the small amount of footage we've seen?