Lil Puddin
just a lil extra
- Joined
- Dec 24, 2013
- Messages
- 3,631
- Location
- idk half the time tbh
- NNID
- LilPuddin
- 3DS FC
- 0087-2867-1837
- Switch FC
- SW-5392-5621-5717
Too many words; never will read.
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She needs more then her tether. She needs her DACUS back as well.Sheik needs some kind of change in the next PM update. I think it should be her brawl tether, because that's a simple addition that would make her a solid PM character. Whereas now she's basically under par solely because of her recovery. It's either that or overhaul her move set, which the PMBR won't do because it's already being done in Smash 4.
Don't bust a nut man. Also Sheik OP. nerfDo you people not know how to read?
Somebody ****ing kill me please.
Lol, Mewtwo isn't a character you're really supposed to edgeguard. Nobody can gimp mewtwo, that's something that people need to start accepting. You're supposed to kill him off the top, which sheik is totally equipped to do. /quote]
You can edgeguard Mewtwo. Force him to go onstage then punish. Or you know, don't sit onstage, go offstage and needle/fair/nair/whatever. I mean Sheik is probably still the best edgeguarder in PM. She has tools to edgeguard virtually anyone, its just that most players take no risk.
That being said, Mewtwo is very susceptible to vertical kill moves. Glad you were smart and noticed this.
In case you're interested, I've tested falling speeds in PM and Melee in the debug console (or using frame advance in dolphin for PM), and Sheik still falls at the same rate. The only characters with altered falling speeds are DK, Ganon, ICs, Bowser, Marth, Mewtwo, Peach, and Puff, and it's off by an insignificant amount (pretty much the difference between Falcon and Falco in Melee at the most). Ganon and ICs fall slightly faster (Ganon now has the same gravity as Falcon), and the rest fall a bit slower. DK actually had a very large shift, but his shorthop is shorter or something because his shffl speed is still roughly the same and he feels like a fastfaller still.Truthfully Sheik is fine, she just falls slightly faster and her Dthrow isn't broken to hell.
Thanks. I was not aware that Sheik could effectively edgeguard Mewtwo, I was just going off of a general character basis. Most characters aren't very well equipped to edgeguard mewtwo and are better off going for a star KO (which I'm sure you're aware of, lol).You can edgeguard Mewtwo. Force him to go onstage then punish. Or you know, don't sit onstage, go offstage and needle/fair/nair/whatever. I mean Sheik is probably still the best edgeguarder in PM. She has tools to edgeguard virtually anyone, its just that most players take no risk.
That being said, Mewtwo is very susceptible to vertical kill moves. Glad you were smart and noticed this.
Won't happen for copyright reasons. PM doesn't want to get into legal trouble.Only change I want for Sheik is separation from Zelda and to be given her new Smash4 down-B. That thing is sexy and looks like it would work well in a Melee/PM environment.