TheLobsterCopter5000
Smash Apprentice
- Joined
- Dec 24, 2016
- Messages
- 138
Pac-Man has a lot of potential (*gasp* he said the "P-word"), but he is held back by some attributal flaws as well as a virtually non-existent grab game. With these notes i aim to fix this (as well as add a couple of neat bonuses).
air speed: 1.04 -> 1.09
Ftilt hitbox active: 5-7 -> 4-6
Ftilt FAF: 31 -> 28
Utilt hitbox size: 6.5 -> 7.0 (animation altered slightly to show Pac-Man's head briefly increase in size)
Utilt hitbox active: 7-10 -> 5-8
Utilt intangibility: 6-10 -> 4-9
Utilt FAF: 34 -> 31
Dtilt FAF: 29 -> 25
grab (all variants are identical) hitbox active: 12-14/22-24/32-39 -> 10-20/20-30/30-40
grab FAF: 76 -> 50
all grab hitboxes are 6% larger
Forward throw angle: 58 -> 110
Forward throw KBG: 65 -> 50
Forward throw FAF: 2 frames earlier
Back throw angle: 45 -> 30
Back throw KBG: 61 -> 70
Down throw (loop hits) damage: 1.5 -> 2
Fair FAF: 26 -> 20
Bair damage: 11.8 -> 12
Bonus fruit (throw) FAF: 45 -> 40 (will help followups from Bell)
Fire hydrant dropped has a new angle for frames 12-15: 60 -> 270 (yup)
Fire hydrant (launched) damage: 13 -> 16
air speed: 1.04 -> 1.09
Ftilt hitbox active: 5-7 -> 4-6
Ftilt FAF: 31 -> 28
Utilt hitbox size: 6.5 -> 7.0 (animation altered slightly to show Pac-Man's head briefly increase in size)
Utilt hitbox active: 7-10 -> 5-8
Utilt intangibility: 6-10 -> 4-9
Utilt FAF: 34 -> 31
Dtilt FAF: 29 -> 25
grab (all variants are identical) hitbox active: 12-14/22-24/32-39 -> 10-20/20-30/30-40
grab FAF: 76 -> 50
all grab hitboxes are 6% larger
Forward throw angle: 58 -> 110
Forward throw KBG: 65 -> 50
Forward throw FAF: 2 frames earlier
Back throw angle: 45 -> 30
Back throw KBG: 61 -> 70
Down throw (loop hits) damage: 1.5 -> 2
Fair FAF: 26 -> 20
Bair damage: 11.8 -> 12
Bonus fruit (throw) FAF: 45 -> 40 (will help followups from Bell)
Fire hydrant dropped has a new angle for frames 12-15: 60 -> 270 (yup)
Fire hydrant (launched) damage: 13 -> 16