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Recent content by CelestialMarauder~

  1. CelestialMarauder~

    Yoshi Social-20 years of Yoshi's Island!

    stopping by to say inb4nochanges
  2. CelestialMarauder~

    Social Spoon Sword Social

    Which Patch made mewtwo good? Cause i grinded out like an unhealthy amount of games on release and probably through the first patch and he felt bottom of mid at best, now he feels viable. What happened lol. I know it couldn't have been that tiny speed boost he just got.
  3. CelestialMarauder~

    Meta Boss Select! Megaman Matchup Discussion 2.0

    You don't outcamp us, we don't outcamp you. We're better upclose, but realistically we can't get upclose and you wouldn't really want to. We can gimp you a little bit better than vice versa, but it won't be happening often. It's a matchup that technically speaking yoshi wins (really slightly)...
  4. CelestialMarauder~

    Meta Zero's Advice: General Matchup Q&A

    I don't mind putting in work for him. I had him as a secondary early into the game but dropped because it was hard to learn how everything the lil guy has applies to every matchup lmao. If i limit it to like 3 matchups i think its fine. If cloud isn't too bad and Corrin and Diddy are even or...
  5. CelestialMarauder~

    Meta Zero's Advice: General Matchup Q&A

    Looking for a midtier secondary that people don't know too much about, how are your Diddy and Cloud and Corrin matchups?
  6. CelestialMarauder~

    Yoshi Social-20 years of Yoshi's Island!

    The Sheik nerf is gonna cause a pretty huge metashift. Rosie and Bayonetta are probably the best characters in the game now. SO characters who have good matchups against both of them will rise and characters who suck against both of them will probably stop existing (later ness). Predicting a...
  7. CelestialMarauder~

    Yoshi Social-20 years of Yoshi's Island!

    It's not happening as much as you make it out to be happening though. I saw the Nairo Abadango set and lets not just throw the word literally out there like they legitimately got a zero death each stock lmao. Im pretty sure someone only went from 0% to dead once in that entire set. Also your...
  8. CelestialMarauder~

    Yoshi Social-20 years of Yoshi's Island!

    You honestly earn your beating though with these specific 0 deaths lol. Again you gotta take a raw hit from a specific move in neutral. Every zero death also loses to both shielding the initial hit, or DIing the hits that come afterwards. Like if you lose neutral to a move that you know was...
  9. CelestialMarauder~

    Nerfs that really bothered ya

    Yoshi's dash attack endlag nerf and egglay startup nerf. Our neutral game is already kinda ass why make it worse in patch 1 lol
  10. CelestialMarauder~

    Yoshi Social-20 years of Yoshi's Island!

    Idkman after playing a game where Ice climbers existed, the 0 deaths in this game are really undewhelming. They all pretty much involve you getting raw tagged by a relatively laggy normal in neutral at 0% lmfao.
  11. CelestialMarauder~

    Mario and Yoshi Matchup Help

    Vs Yoshi pretty much you just have to make him work for everything. Wall him out with fairs, make him afraid of banana, dont let him recover or land for free try to stay evasive so he can't land eggtoss kill confirms etc. Yoshi's strenghts don't get to shine unless he wins neutral in this...
  12. CelestialMarauder~

    Q&A Gameplay Q&A and General Discussion Thread

    Is bair trumping legit?
  13. CelestialMarauder~

    Q&A Gameplay Q&A and General Discussion Thread

    Landing fair > Fullhop fair > Double jump fair SH fair to DJ fair also works not sure if SH fair to sh fair is a combo though. Haven't tried.
  14. CelestialMarauder~

    Q&A Gameplay Q&A and General Discussion Thread

    Percent based. At mid percents its always a combo, low percents a frame trap at best, high percents they go too far.
  15. CelestialMarauder~

    Q&A Gameplay Q&A and General Discussion Thread

    Some people were talking about it earlier, but you can recover after a full hop dair on any stage pretty easily actually. As long as you double jump almost as soon as possible, and Up b at the apex of your jump, you will get back. No footstool or wallstick needed.
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