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Recent content by Kil3r

  1. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    lol it's been a few months since I have been able to smash. The changes reminded me of this thread. They even added my dsmash buff idea: And then 10 frames taken off of dsmash. Sakurai... Is that you?
  2. Kil3r

    Tournament Mode [1.1.0] Community Patch Notes

    Did Falco always do full damage from max range of his neutral-b? Slight laser buff anyone? EDIT: NVM. Damn you Sakurai. Fix these lasers already!
  3. Kil3r

    Changes you would like to see for Little Mac

    What do you guys think about making KO Punch's endlag much lower? Let it stay punishable if you want but not a insta-death on whiff like it is now.
  4. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    Those SH options(other than fair > fair) if SH double fair was added would be really nice. I think it's also about fair being faster in general(not just for SH attacks). Fair seems to get out prioritized, out ranged, or something in my experience. Being able to follow up fair into fair(during...
  5. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    I agree with the idea of buffing the damage and\or knockback. This seems to be the best option. I also think that Roy, Lucina, and MAYBE even Ike might be able to use a similar buff too. Thanks for testing that A_Kae. The fact that dsmash does cover a different area than jab means it has its...
  6. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    Exactly. I think if dsmash endlag was buffed, it would become an actual tool that could fill in the spot between a jab and fsmash. Dsmash would have the utility of roll punish while jab has jab cancel. Furthermore, dsmash's hitbox covers different areas than jab, AFAICT(please correct me if i'm...
  7. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    Thanks for giving me that info, i'll certainly be looking out for those situations to use dsmash. Tell me if this makes sense for why I feel dsmash isn't that great: 1. Non-tippered dsmash(1st hit) sends your foe not too far(in comparison to fsmash) and has more vertical knockback. Against...
  8. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    I also feel that this was the intended purpose. Sacrifice the kill potential and vertical hitbox of the fsmash for faster startup and utility for roll punish. The main problem is that there is so much more risk than the fsmash. I believe Villagers dsmash is similar but with MUCH less end...
  9. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    Ah ok that's good they buffed that. Also I think you are right on the fair buff, I would personally love to see that happen. As for the tipper hitbox buff nvm for now. It's probably not going to be that big of a help but I will still keep it on the sidelines of my thoughts for now. I still...
  10. Kil3r

    preeet pooooot!

    preeet pooooot!
  11. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    So I come back to this thread with a quite a few more hours of Marth experience. I gotta say I can feel what you are saying here a nice bit more. What changed with DB? Something I noticed with more experience is that FOR ME Marth really loses many viable options against match ups that have...
  12. Kil3r

    Discussion: Non-Balance Problems That Need Fixing

    Gosh damn it I forgot to mention that. Yeah I know but you still get affected on some frames IIRC. I've tried out attack mode as much as I can, I just don't like it(i'm sure i'm not the only one). Finally, the problem with smash mode where you fast fall when you down air with cstick can still...
  13. Kil3r

    Discussion: Non-Balance Problems That Need Fixing

    Hopefully this is the right place to post this. Post\Discuss the non-balance issues(bugs, inconveniences, etc) Smash 4 has that needs fixing. (List Date: '6/17' 1.0.8 patch) 1. Doing an aerial with c-stick (while smash mode is on in control settings) will force you to keep the momentum you have...
  14. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    Got any videos of this? I'm trying to get better at Marth and improve my spacing. I personally haven't seen much of this but perhaps tippers aren't as strong as they should be then? I would say that might be the case on attacks other than Marth's F-Smash. Also, what do you think those other...
  15. Kil3r

    What would change if Marth Tipper was easier to hit? (General Buff Discussion)

    Check out the latest post to see which buff ideas are being discussed ;). Side note: The goal here is to discuss buffs that would help give Marth more even matchups and put him into being just as good BUT not better than top tier characters. ----------------------------- First post in thread...
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