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Recent content by Kofu

  1. Kofu

    Data Tournament Tracker: Results + Active Stream Hub

    @TDK what about Banana Boy annoys you?
  2. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    It's apparently not _just_ Tyroy, which makes the decision less drastic. I'm not sure if I agree with it, but it wasn't done solely to spite said weekly's best player.
  3. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    @J0eyboi Toot-toot is true at certain percents for all characters, but it fails to go into a 50/50 state after that because of how UAir works. It does require reading DI and knowing how to jump to get the most off of it, though. @Molk knows more about it than I do.
  4. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    Game & Watch doesn't mind rage too much, since he actually has strong moves to abuse it with and he doesnt have the stage-long combos that Sheik does. It can also cut significant percent off of Toot-Toot kill time.
  5. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    I feel like Game & Watch's USmash is better than Mario's in every aread except for killing for that reason. Speed matters when you want to go in for a quick kill. Even though Mario's USmash is weaker it's easier to land kills with it.
  6. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    His results are largely out of the States, with Regi and Maister occupying two of Mexico's top 50 slots (Regi is top 10 IIRC) and Extra being a top 3 player in Australia. Haven't heard of much from Songn in Japan but I don't closely watch their scene either. Usually you hear of his big results...
  7. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    Sonic and Diddy mainly, with mentions to Meta Knight, Rosalina, Cloud, Corrin, and possibly Fox as well. I feel the Mario MU is fairly even. Both characters have a focus on grabs; Mario has a frame data and slight mobility advantage while Game & Watch has his disjoints and recovery. In what...
  8. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    Game & Watch generally does well against characters who struggle with disjoints and have susceptible recoveries, both of which apply to Ness and Ryu. He also often does welp against characters with lower damage outputs and/or difficulties killing (hence his good MU against Pikachu). His solid...
  9. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    Regarding Fatality, @Iridium commented that he makes the Falcon/Bayo MU seem almost even. I haven't watched the set, so I can't particularly comment on what happened, but I could see where Falcon could have an advantage in the MU. Grabs are one of his primary sources of damage and he has the...
  10. Kofu

    So...I have ranked all the different Uairs into a tier list

    Bayonetta's whole shtick is combos so it's a fantastic move. The hitboxes on it are beyond ridiculous too, if the hitboxes were more tame I wouldn't be advocating for it like I am. It's probably more A-tier worthy but it's a great move.
  11. Kofu

    So...I have ranked all the different Uairs into a tier list

    Bayonetta's FAir is disgusting, IDK if it belongs a tier above the other great FAirs (same with Mewtwo honestly) but it's a fantastic move. Also Wario's jumpsquat is only a mediocre frame 6, not sure why you think it's super high
  12. Kofu

    So...I have ranked all the different Uairs into a tier list

    It's not as much of a multi-purpose aerial as the ones you named, no, but it is surprisingly flexible in its uses. It's a great combo tool because of its damage and coverage, can be used as a landing mixup, and can lead into grab and into sweetspot DSmash to kill. It's better than all of his...
  13. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    VaLoR :4sonic: is also a notable player at Rise
  14. Kofu

    Official 4BR Tier List V4 - Competitive Insight & Analysis

    There's also Raito the Duck Hunt main
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