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Recent content by SonicZeroX

  1. SonicZeroX

    (Finished) Grounded Up Air to Knee True Combo Percents

    Try Jab Lock into Uair to Knee or Aerial Lightning Falcon Kick (sweetspotted) into Knee. The whole Jab Lock thing has huge potential for Falcon in general because he has deadly Knee finishers. If you haven't seen what Jab Locks can do in this game yet:
  2. SonicZeroX

    Wii U Omega Stage Differences

    For those who want actual images of each omega stage: None of the unlockable stages are here, but there's only 6 of them anyways and none of them are that unique.
  3. SonicZeroX

    Guide Captain Falcon Moveset Guide :: Falcon Shows You His Moves

    You can just hold A for the gentleman
  4. SonicZeroX

    Differences between Nair and Fair (KNEE OF JUSTICE)?

    Random knees are useless, but falling uair to knee is still legit even with the DI changes. Seriously learn it and abuse it to kill everything at like 60%. Even if you don't knee, falling uair to uair to DJ uair is an easy 35% damage true combo at mid percents.
  5. SonicZeroX

    Stage Analysis & Discussion Thread

    She's basically like a harder hitting but non homing Haliberd cannon. Too bad the base stage itself is both randomized and can contain caves of life.
  6. SonicZeroX

    Friction and Omegas - It's not DACUS

    You're getting it confused, he's basically agreeing with you that there's no DACUS. It's just originally people mistook DACUS being in 1.0.4 because they were still sliding, and this is why.
  7. SonicZeroX

    Stage Analysis & Discussion Thread

    Alright time for some images because everybody loves pictures. So this is going mostly by Thinkaman's list. The 7 stages with a question mark: Mushroom Kingdom U, Mario Circuit 8, Kongo Jungle 64, Norfair, Pokemon Stadium 2, Pilotwings, and Wuhu Island seem to be the most heavily debated right...
  8. SonicZeroX

    Stage Analysis & Discussion Thread

    You can get free metal boxes from Kalos even with items turned off. It's pretty silly.
  9. SonicZeroX

    3DS Community Patch Notes v1.0.4 -- Engine Changes to DI

    Unfortunately it seems like the glitch still exists at least in the Wii U version: http://www.reddit.com/r/smashbros/comments/2n55rf/sm4sh_wii_u_glitch_king_dedede_has_a_electrified/
  10. SonicZeroX

    Character Competitive Impressions

    Also Diddy's down throw to uair is a true combo (not 100% of the time but most of the time it's legit, usually if it doesn't work it's because Diddy has too much rage on him)
  11. SonicZeroX

    Character Competitive Impressions

    The only problem I have with Diddy right now is that upair. Everything else is okay, but that upair is WAY TOO GOOD.
  12. SonicZeroX

    Character Competitive Impressions

    For what it's worth, Shield Monado is pretty useful in 8 player smash. Definitely seems pretty bad in 1v1s though. As soon as you see your opponent put on shield you just go camp mode.
  13. SonicZeroX

    3DS Community Patch Notes v1.0.4 -- Engine Changes to DI

    Looks like they nerfed wall cling stalling on walled omega stages? Or maybe it's Wii U only, I don't have my 3DS on me to test right now.
  14. SonicZeroX

    Stage Analysis & Discussion Thread

    So as pretty as the new FD is, it's kinda eye-searing with all of the glowing that goes on. If we're gonna separate FD from the omegas for counterpicking, I think Omega-Battlefield should be the neutral stage and FD should actually be grouped with the other omegas.
  15. SonicZeroX

    Stage Analysis & Discussion Thread

    Double check to see if they aren't changed: Haliberd, Castle Siege, Delfino Probably good but they're new so give them analysis just for clarity: Town and City, Duck Hunt, Pilotwings, Skyloft, Wuhu Island These all need some serious analysis: Kongo 64, Pokemon Stadium 2, Norfair, Windy Hill...
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