MK26
Smash Master
and as for my progress list:
nothing
froho, wheres that skyworld sans top platform at?
nothing
froho, wheres that skyworld sans top platform at?
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i need a better hex editor, but i can get that to you. the hurt boxes will still be there, but removing the top parts isn't a problem now.and as for my progress list:
nothing
froho, wheres that skyworld sans top platform at?
lol good luck. none of the ideas we've had are any good and the layout is just terrible.Froho I think you just challenged me to make Hanenbow good.
Why did you do that? That's just annoying. I didn't want to have to do this one. I don't even know what to do with it right now. I guess we'll have to wait and see... jerk.
For the same reason people think brawl+ spear pillar has pokemon on it. We don't play the stage often enough to remember. D:Why do people seem to think that every leaf on the big tree has a ledge? It doesn't; only the bottom one has a ledge.
i'll take a look later.I've been lurking this thread. xD
Froho/MK26. When do any of you guys want to take a crack at SMI+
i took a look at NPC+ last night and we do indeed need to swap the camera from a different stage. i'd recommend WW due to stage size (may be wrong, though).I might look at the npc cam today. I might do it tomorrow. But I'm warning you. I am not feeling motivated. Maybe somebody could just tell me how to modify the camera zoom limits.
What does everyone know about hurtboxes? Their shape... are they cubes, spheres, sausages? Uhm... how do I change them? Nothing? K. Me either.
this is it... my fav stage of smash 64... texture or not... I will play on it...I found them here:
http://allisbrawl.com/blogpost.aspx?id=54109
But does being 2D images hurt them at all as a stage? It looks like they can be played on, as seen on the Saffron City stage. If so, you guys should make them Brawl+ worthy. Who hasn't wanted Smash 64 stages in Brawl since it came out? I really want them, especially Metal Mario's stage, since it wasn't playable before. I think it was only playable with GameShark codes on an N64 emulator. =P
^This one came with a link!
http://www.mediafire.com/download.php?kzj1nez3iok
I'll yell at you for leaving JK JK Maestro, I hope you have a fun timemmk
abstaining from swf for the weekend
dont do too much when im gone
yell at me if im on
mmk?
this has been there from the beginning. if i move it back any more then there will be a huge gap in the stage (right now its just a small gap). i'm surprised you haven't noticed this before . try rolling to the left on the bottom platform with bowser. crazy stuff.WHOA THERE! Big aesthetic problem alert:
On Summit, with that jut of ice in the middle....it juts out TOO far. sometimes, parts of characters are overlapped....you know what I'm talking about? The ugly jut of ice in between all the platforms? Well, you need to find a way to move it backwards somewhat...it covers parts of characters up when you pass over it....go see for yourself! Also, the edges of this jut that touch the actual ice are not fully...connected. especially the right edge of the jut..if you pause and use the camera and go to the right angle, you can clearly see it.
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