Jim Morrison
Smash Authority
GG as in? and true, utilt isnt that great against spring
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Good going. :OGG as in? and true, utilt isnt that great against spring
That's generally true for everyone though.The icing on the cake is that Pikachu out prioritizes sonic. This makes for a bad matchup.
im sorry but almost everything you said is either pure assumptions or just plain wrong, might wanna get to fixing thatFeel free to correct me on anything if I'm wrong.
Pikachu can use quick attack cancel into any air attack when landing, and can go directly into Dair from a quick attack to the ground. Basically, 0 landing lag when played correctly.That's generally true for everyone though.
In the air, I think it's been mentioned in a previous matchup discussion that Sonic can outprioritize alot of Pikachu's aerials.
I'm fine with things outprioritizing on the ground though. How safe is Pikachu usually on landing? (landing lag)
Want to tell me where to start, or why you think I'm wrong? I fought a pretty good Pikachu, and it was quite close. I would at least hope that my experience would be actual.im sorry but almost everything you said is either pure assumptions or just plain wrong, might wanna get to fixing that
Pikachu can use quick attack cancel into any air attack when landing, and can go directly into Dair from a quick attack to the ground. Basically, 0 landing lag when played correctly.
PWNED! Nah I'm kidding =PThat's about as valid as boxcancelling / instant VSDJ to cancel landing lag.
I'm talking about when Pikachu uses and aerial and lands kind of landing lag. To be able to perform quick attack, the aerial has to finish first.
I can't say I know. I haven't used Pikachu in months. Dair is pretty long, but it's also pretty good because it can be directly QAC'd into. Probably the only air attacks without a lot of landing lag are Uair (because it's fast), Quick Attack (duh), and maybe Nair. The others have some pretty long lag for aerials.That's about as valid as boxcancelling / instant VSDJ to cancel landing lag.
I'm talking about when Pikachu uses and aerial and lands kind of landing lag. To be able to perform quick attack, the aerial has to finish first.
No. Pikachu's Fair's landing lag is noticeably shorter than that of Sonic's. However, each of Pikachu's other aerials have considerable landing lag. However again, this won't be a problem for an experienced Pikachu user.cant help you with pikachu i have no experience against/with him. But yea, his D-air has a lot of landing lag, and so does his f-air. about the same lag as sonics f-air
very good but what about the DI mixed in with the throws?I don't know how long it's been since I've played a sonic with Pikachu, last competent Sonic I've played was dNes, but I didn't use pikachu then. I'll say what I know from before though, Pikachu has a lot of multi hit moves with high priority, so that's gonna stop Sonic when Pikachu lands them. Pikachu's multi hit moves are fair, bair, and dsmash. Dsmash will stop any ground approach you have when timed properly. Just spamming dsmash is asking to get punished by Sonic, but since Pikachu's dsmash is near instant, it's a good defense.
Pika's fair actually leads into combos such as utilt, dtilt, and ftilt. Utilt by far is his best juggling choice and that leads to a uair and/or nair.
Bair as surprising priority.
I'd say since Pikachu can fight sonic in a close quarter combat as well as pressure him at a long distance, Sonic suffers a disadvantage. ;o I need to play a sonic again with pika though.