Sudai
Stuff here
GO!
I know it's Riolu but I like him better. shush....
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
There are times when you just have an instinct of WHEN they are going to use it. If they've been holding a fully charged one for awhile, and your at the 120%+ range... look for it when your offstage/near the edge/spaced relatively apart from them. If the space is far enough, you let them launch it, and then use it. If not, its risky predictionYeah. Sudai, that image is win. yes.
If the Lucario player is very perdicable, I think R.O.B. will use the Rotar. But...if they are unperdicatble. That might be a little tricky no?
I second that lolHow in the world did he outcamp you? Lol
Aura Sphere so easy to powershield.
It sure is a badass option, though, and it sure deters the idiot Lucarios from spamming that Dair.I think Usmash outranges Lucario's Dair but I mean...it's not really a viable option
TruthLucario has a lot of combos that could work towards ROB because of his weight.
False.But ROB has better a good attack range against lucario.
False.ROB also has a good air game agaisnt lucario, he can easily spike him because of lucarios uneffective recovery.
DebatableROBs Aerials are very effective against lucario
Did you even read any of the other post?so I'd say ROB is a good match up against a lucario. No question.
Same can be said for ledgecamping. :DMeh, run-off dairs tend to be super predictable and easy to punish.
Actually, if you want to be technical, Force Palm chain doesn't work. Period. You can break out of ForcePalm just like a normal grab.Force palm chain doesn't work past 15% on ROB, fyi. DI up and away + Jump > retreating FAir to cover yourself from Riolu trying to FAir gets you out.
Nomnomnom. Sudai loves new information~ : DActually, if you want to be technical, Force Palm chain doesn't work. Period. You can break out of ForcePalm just like a normal grab.
He can be dangerous at low %. He can combo the hell out of ROB when his aerials and tilts don't have any knockback. Sure, they do low damage too, but they can string together a lot of stuff at low %.I would also say 50:50.
This match up swings with percentage. Riolu at low percent is really no threat, almost no matter what your percent is. But at higher percent the amount of range Riolu has on his smashes is mind blowing.
All very true. A random reverse gyrocancel can help too, they'll never expect it.This is why fair/bair gimping is a must. if you can back throw a Riolu off the stage you can chase after him with fairs. Extreme Speed is pretty easy to counter in my opinion. If you fair away his second jump your in a prime situation to reverse your upB and bair him in the face.
I'd be careful about camping a high % Lucario. Remember that a fully charged aura sphere will eat right through a fully charged gyro like it wasn't even there. If you don't powershield every single aura ball he will be outdamaging you also. At high % is when you should be trying to get rid of Lucario ASAP.If Riolu is at high percent you are almost forced to camp him. I am very scared of high percent Riolus, and this is why I make this a even match up rather then ROBs favor. Draddle/Laser combos work well to disrupt an approaching Riolu and if and when they get inside you, follow all the great shielding techs that Sudai posted.
Agreed.Oh and don't get "soul crushed" by the force palm chain grabs, its look nasty but take a look at you percent when its done, it didnt really go as high as you may think.
I also like to recover high rather then low in the match up. Riolu Dair vs ROB Uair is about 40:60 in Riolus favor. Sometimes you beat it, but I find that they either cancel or Riolu goes through it mostly. Plus i don't like grabbing the edge versus Riolu. They can actually camp the edge with Fsmash, and edge hop to fair won't out range him.
Eh, be careful about leaving a gyro out vs Lucario. His dash attack is quick and high priority, good for picking it up, and his glidetossing game is almost as good as ours. Most Lucarios probably won't have a lot of experience with glidetossing but the good ones will know what to do.As always keep your draddle out at all times. It can disrupt the force palm chain and they become predicable when trying to jump over it. Overall ROB has a better ground game. Its when Riolu gets aggressive in the air that scares me.
Hurm, what's this?^^ I think he means you can break out with the insta-grab-break, not by mashing after you get grabbed.
Wouldn't that be awesome?...it's like trying to edgeguard Fox/Falco without their Side-B.
Haven't you ever noticed that sometimes you break out of a grab instantly, regardless of percent? I believe it's done by pressing A at the exact moment you get grabbed, but don't quote me on that.Hurm, what's this?