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Old 03-13-2008, 02:20 AM   #1
Mr.C
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DDD Chaingrabbing - Infinite list: Demonstrational video added

Simple list for those who want to know explaining what characters DDD can and cannot CG. Also, shows and explains which characters DDD can Infinite.

Orange: Capable of being Infinite grabbed.
Blue: Capable of being Chain grabbed and Infinite grabbed.
Green: Capable of being Chain grabbed.
Red: Cannot be Chain grabbed.

Everyone in the Orange, Blue, and Green list can be Infinite wall grabbed.

- Luigi cannot be chain grabbed normally due to him sliding so far, in order for him to be "chain grabbed" you must perform the Infinite or Infinite wall grab. That is why he is on both the orange and red list.

Quote:
Chain grab: Throwing the opponent in a given direction to catch them before their character has time to react. In King Dedede's case this is with Dthrow. Grab your opponent Dthrow, and instantly chase him, some characters require you to Shield Cancel Grab (SCG) in order for another grab to connect.

Infinite wall grab: All characters that can be Chain grabbed, including Luigi can be Infinite grabbed when up against a wall.

Infinite grab: After your first Dthrow there are certain frames where you are allowed to re grab some characters without moving. This can go on as long as you do not mess up, simply Infinite until the person is high enough to die from a Bthrow. So far the only characters that can be Infinite grabbed are Luigi, Mario, Samus, Bowser, and Donkey Kong.

Note: When DDD Dthrows Samus, Luigi, or Mario the Infinite grab suffers from stale move-negation, in order to keep up the Infinite you must reset your stale moves with grab jabs. This really only becomes an Infinite at higher percents (50%+) or your opponent is capable of breaking your grab.

Note: When you are trying to "Infinite" Bowser you are forced to take a little step forward in order for the grab to connect. Technically this isn't an Infinite compared to the other characters but on certain levels you can easily get 75-150% easily, before you eventually run out of stage.
Vayseth was kind enough to make a demonstrational video for Infinite grabbing, he also has another in-depth guide for Chain grabbing.

Demonstrational video:
http://www.youtube.com/watch?v=23UyrHXK36A

In-depth guide:
http://allisbrawl.com/forum/topic.aspx?id=2932

- Video and allisbrawl guide credit goes to Vayseth, thanks. <3

Infinite only:
Luigi

Both CG and Infinite grab:
Mario
Samus
Bowser
DK

Chain grab only:
Lucas
Pit
Ice Climbers
Diddy Kong
Ganondorf
Ness
Toon Link
Ivysaur
Ike
Captain Falcon
King Dedede
Snake
Marth
Peach
Wario
Sonic
Yoshi
R.O.B
Lucario
Wolf
Link
Charizard

Cannot be Chain grabbed:
Fox
Jiggly Puff
Pikachu
Olimar
Zelda
Mr. Game & Watch
Sheik
Kirby
Squirtle
Meta Knight
Falco
Luigi
ZSS

Simple follow ups:
- After a Dthrow, Ftilt will connect vs almost every character.
- When your opponent is use to you Chain grabbing, Dthrow Fsmash/Dash attack will sometimes catch your opponent off guard giving you a low % kill.
- When playing a character that cannot be Chain grabbed, simply tech chase and regrab/tilt/smash attack/aerial.
- When Dthrowing off the edge you pretty much get a free Bair/Fair.
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Last edited by Mr.C; 03-15-2008 at 02:41 AM.
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Old 03-13-2008, 02:23 AM   #2
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Why is Luigi on the orange and red list?
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Old 03-13-2008, 02:29 AM   #3
Mr.C
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Quote:
Originally Posted by fluffy View Post
Why is Luigi on the orange and red list?
Because Luigi slides to far to be re grabbed when trying to use the normal Dthrow CG. But he can be both Infinite and Infinite wall grabbed.
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Old 03-13-2008, 02:38 AM   #4
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Make sticky now! ]:<

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Old 03-13-2008, 05:20 AM   #5
Lovage 805
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Very good thread, but are you sure characters like ROB should be considered chaingrabbable?
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Old 03-13-2008, 06:31 AM   #6
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you're missing the "can be chained but escapable" category, and luigi is part of it in regards to the normal chain.

also, I find Bthrow and Fthrow to be very usefull, and the turn around Bthrow animation immidiatly after grabbing from a dashing shield is too cool, and you can follow up and jump waddle toss which can kill if you get a gordo.
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Old 03-13-2008, 09:24 AM   #7
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Thanks for the list. Yeah, Luigi isn't the only person, either, right?
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Old 03-13-2008, 10:27 AM   #8
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Zamus is missing from that list.
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Old 03-13-2008, 10:38 AM   #9
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can i add this to the chaingrabbing guide? I think it would be better suited in there. Obviously i will give credit.

ive got it to work on samus and dk, not tested the other characters yet.
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Old 03-13-2008, 10:41 AM   #10
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ummm

Chain grab only:
Lucas
Pit
Ice Climbers
Diddy Kong
Ganondorf
Ness
Toon Link
Ivysaur
Ike
Captain Falcon
King Dedede
Snake
Marth
Peach
Wario
Sonic
Yoshi
R.O.B
Lucario
Wolf
Link
Charizard


i swear they can be infinitely against walls as well. These characters still stumble and can simply be regrabbed again...how can they not be infinited?

Unless this is chaingrabbing without the wall then disregard my post.
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Last edited by Gojira; 03-13-2008 at 10:47 AM.
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Old 03-13-2008, 10:44 AM   #11
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very good post. I've been looking for something like this.


EDIT ^^^ We already know this...
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Old 03-13-2008, 10:48 AM   #12
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Also Toon link can get out of it. He can grab you before you grab him.. if i am not mistaken..
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Old 03-13-2008, 10:48 AM   #13
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Quote:
Originally Posted by Gojira View Post
Chain grab only:
Lucas
Pit
Ice Climbers
Diddy Kong
Ganondorf
Ness
Toon Link
Ivysaur
Ike
Captain Falcon
King Dedede
Snake
Marth
Peach
Wario
Sonic
Yoshi
R.O.B
Lucario
Wolf
Link
Charizard


i swear they can be infinitely against walls as well. These characters still stumble and can simply be regrabbed again...how can they not be infinited?

Unless this is chaingrabbing without the wall then disregard my post.
Like I told you in the other thread, infinite means the new no-wall needed stand in place infinite, anyone that can be normally chain grabbed can be infinited with a wall.
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Old 03-13-2008, 09:18 PM   #14
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Nice job. I sware I just came on to the forums to make right up a list. Beat me to it.
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Old 03-13-2008, 11:02 PM   #15
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Good job with this man.
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