Face124
Smash Ace
Thanks to ToKneeOrNotToKnee for testing with me, and helping to prove that this is inescapable
Note that this works on every character, but the set ups don't. Also note that the d-air is a set-up, and not part of the combo.
Seems like this is going to be very helpful for Falcon against some heavies. Although I've only come across one method of setting it up, I'm sure there are more waiting to be found.
VIDEO: http://uk.youtube.com/watch?v=8ve-4k25LhQ
Quite simple, but took me a while to get used to. The set up I have is simply D-throw > Flub'd knee, and is ESCAPABLE. Of course you could simply fly at them with a knee, but I find this way easier to pull off.
So the combo goes Setup(in this case, D-throw) > Flub'd knee > F-tilt > whatever.
So far the best in each area I have are:
Setup > Flub'd Knee > F-tilt > Jab (simplest)
Setup > Flub'd Knee > F-tilt > SH AC N-air > Jab (most damage)
Setup > Flub'd Knee > F-tilt > SH Sweet Knee > Hyphen U-smash (most damage dealing, although the sweet knee can be tech'd, and thus it is escapable)
Setup > Flub'd Knee > F-tilt > D-air > Knee (best killer)
All have been tested on a Ganondorf, I have yet to test them on other heavies. The biggest obstacle to overcome is the setup, so please, ANY suggestions are VERY welcome.
INFO:
Set-ups
The d-throw set-up
Simply a D-throw to the flub'd knee. This so far is the only effective way of starting the combo, although it does require the opponent to hit the platform without doing anything. It is effective on:
Ganondorf
Bowser
DK
Link
King Dedede
Fox
Falco
Wolf
Captain Falcon
Charizard
Ivysaur
Snake
Video: http://uk.youtube.com/watch?v=lJLI175USP0
The U-air platform method
At low percents, SH U-air an opponent standing on a platform then just go for the flub'd knee. I'm not sure if this is inescapable, but it doesn't look like it. This is effective on anyone, but particularly those with medium falling speeds.
Video:
Note that this works on every character, but the set ups don't. Also note that the d-air is a set-up, and not part of the combo.
Seems like this is going to be very helpful for Falcon against some heavies. Although I've only come across one method of setting it up, I'm sure there are more waiting to be found.
VIDEO: http://uk.youtube.com/watch?v=8ve-4k25LhQ
Quite simple, but took me a while to get used to. The set up I have is simply D-throw > Flub'd knee, and is ESCAPABLE. Of course you could simply fly at them with a knee, but I find this way easier to pull off.
So the combo goes Setup(in this case, D-throw) > Flub'd knee > F-tilt > whatever.
So far the best in each area I have are:
Setup > Flub'd Knee > F-tilt > Jab (simplest)
Setup > Flub'd Knee > F-tilt > SH AC N-air > Jab (most damage)
Setup > Flub'd Knee > F-tilt > SH Sweet Knee > Hyphen U-smash (most damage dealing, although the sweet knee can be tech'd, and thus it is escapable)
Setup > Flub'd Knee > F-tilt > D-air > Knee (best killer)
All have been tested on a Ganondorf, I have yet to test them on other heavies. The biggest obstacle to overcome is the setup, so please, ANY suggestions are VERY welcome.
INFO:
Set-ups
The d-throw set-up
Simply a D-throw to the flub'd knee. This so far is the only effective way of starting the combo, although it does require the opponent to hit the platform without doing anything. It is effective on:
Ganondorf
Bowser
DK
Link
King Dedede
Fox
Falco
Wolf
Captain Falcon
Charizard
Ivysaur
Snake
Video: http://uk.youtube.com/watch?v=lJLI175USP0
The U-air platform method
At low percents, SH U-air an opponent standing on a platform then just go for the flub'd knee. I'm not sure if this is inescapable, but it doesn't look like it. This is effective on anyone, but particularly those with medium falling speeds.
Video: