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Old 03-13-2009, 01:48 PM   #1
Falco400
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Textures now possible without ISO Hacking! (File Patch v3.5.1, fixes info.pac problem

You can now find out how to add texture hacks and get support for it at this topic: http://www.smashboards.com/showthrea...07#post7304207 (see post #2)

Last edited by Bionic; 05-12-2010 at 01:37 AM..
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Old 03-13-2009, 01:58 PM   #2
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Looks interesting. I'll try it out tonight O:
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Old 03-13-2009, 01:59 PM   #3
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Good stuff. and good timing. i'm recompiling geckoOS, eliminating 256 line cap
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Old 03-13-2009, 02:06 PM   #4
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Quote:
Originally Posted by ShortFuse View Post
Good stuff. and good timing. i'm recompiling geckoOS, eliminating 256 line cap
Is this even possible? Without line cap we can play brawl+ with custom songs and custom textures all on a retail disk?? I LOVE YALL!!!!!!!
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Old 03-13-2009, 02:22 PM   #5
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Wow, that's great!
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Old 03-13-2009, 02:29 PM   #6
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So with this, we'll be able to use the method on making custom music files in conjuncture with this amazing code and the new Gecko OS?

What a MARVELOUS DAY. SUCH A GLORIOUS DAY.
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Old 03-13-2009, 02:30 PM   #7
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Originally Posted by GHNeko View Post
So with this, we'll be able to use the method on making custom music files in conjuncture with this amazing code and the new Gecko OS?

What a MARVELOUS DAY. SUCH A GLORIOUS DAY.
Hell yeah boiiiiiiiiiiiiiiiiii.
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Old 03-13-2009, 02:42 PM   #8
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Yay, awesome! I love everyone on this board O___O.

BTW, I take it the music codes are listed in another thread?
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Old 03-13-2009, 02:45 PM   #9
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Yay, awesome! I love everyone on this board O___O.

BTW, I take it the music codes are listed in another thread?
You don't need music codes, just the names, which I supplied at the end of my post. You also need to convert it to a .brstm so Brawl can recognize it. The codes at the top of the page can be used to load anything off of the SD Card as long as it is in the proper directory and it will replace the proper file.
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Old 03-13-2009, 02:50 PM   #10
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This basically makes the My Music Hack pointless now.
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Old 03-13-2009, 02:59 PM   #11
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I wasn't able to replace Final Destination's default theme with this.
First I tried with title.brstm I ripped from Animal Crossing, then I tried with a different song ripped from Brawl. Renamed each X05.brstm and placed them at first in /private/wii/app/RSBE/sound/strm/ and afterward in /private/wii/app/RSBE/pf/sound/strm/ and neither worked.

I also get a "Receiving vault data" window upon boot and load times for replay/custom stage/album data increased significantly.
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Old 03-13-2009, 03:00 PM   #12
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Any possibility for a PAL version?
I'd like to test it out as well.
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Old 03-13-2009, 03:03 PM   #13
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Quote:
Originally Posted by bobson View Post
I wasn't able to replace Final Destination's default theme with this.
First I tried with title.brstm I ripped from Animal Crossing, then I tried with a different song ripped from Brawl. Renamed each X05.brstm and placed them at first in /private/wii/app/RSBE/sound/strm/ and afterward in /private/wii/app/RSBE/pf/sound/strm/ and neither worked.

I also get a "Receiving vault data" window upon boot and load times for replay/custom stage/album data increased significantly.

Also, PW already said that you should expect loading times to become different.

Edit: Oh, I see, nevermind. Well, let me go ask about it then.
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Old 03-13-2009, 03:09 PM   #14
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Well, I remember I ripped the file list when Brawl first came out. Let me post the file list

Here it is:

http://www.smashboards.com/showthread.php?t=137696

It looks like this

\RSBJ01\sound\strm\U10.brstm
\RSBJ01\sound\strm\U11.brstm
\RSBJ01\sound\strm\U12.brstm
\RSBJ01\sound\strm\U13.brstm
\RSBJ01\sound\strm\W01.brstm
\RSBJ01\sound\strm\W02.brstm
\RSBJ01\sound\strm\W03.brstm
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Last edited by ShortFuse; 03-13-2009 at 03:11 PM..
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Old 03-13-2009, 03:18 PM   #15
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Texture replacements, on the other hand, are working swimmingly.
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