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Originally posted by Nero
Explanations:
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C Falcon- Doesn't have a good throw and has gimpy throw range. His Falcon Punch is pretty much worthless in 1v1 against anybody that knows how to block and roll. He has descent juggles, spikes and slams, but his special moves don't help in this deperment. (still under thought)Please object to anything you wish with an explanation.
......or, during your shielding, you could press A and be done with it. Link's poor recovery gets destroyed by the Z+A throw.Originally posted by superpichu
You can't block against Link forever. Eventually your shield will break, or it will stick too much and then Link can throw you.
Link has the worst recovery; you could probably kill him eventually once you get him off the edge, but his projectiles should make that hard enough so that Link has the advantage if anyone.[/B]
Tierwise, Link should be placed above anyone without a projectile, and above Luigi and Samus because their projectiles are too slow and linear. The only person that has a chance to be above Link is Fox; I don't remember if his blaster can be canceled out by other projectiles. [/B]
Link will not be that close to you when he is attacking for you to be able to shield and grab. But, he will be able to grab you, because he has a longer range grab.Originally posted by UmbreonMow
......or, during your shielding, you could press A and be done with it. Link's poor recovery gets destroyed by the Z+A throw.
The Final Cutter and the Bat are to slow and can easily be provoked and taken advantage of after a fake out. The reflector is another story, but as I said earlier, Fox has a chance against Link.Originally posted by UmbreonMow
Recovery is a VERY important stat for SSB because throws are so powerful. Link may have a Boomerand and bombs, but projectiles are easy to take care of. Kirby stops them with Final Cutter. Ness deflects them with Bat. Fox deflects them with Reflector. All the other characters are simply much faster than Link enough to dodge them, even DK. If Link misses, the lag time puts Link into the hands on an enemy, usually for a 10+ hit juggling combo if done right.
Of speed and recovery stats Link of course be in the back of the list. But you are forgetting the spacing stat. Link is the best spacer, and in this game it turns out that spacing has much more weight than speed or recovery.Originally posted by UmbreonMow
NO, Link should be DEAD LAST of of speed and recovery stats.
Again, you can't wait until he attacks and then retaliate, because Link will keep enough distance when using his projectiles. If Link is ever taken off the edge he is dead, yes. But this will not happen if Links spaces well.Originally posted by UmbreonMow
Basically, you wait till he attacks. You dodge/shield and throw him off. You edge guard, and Link resigns. Luigi's fireball SUCKS a hairy donkey, but his physicals make up for it. If you even TRY to attack Samus, she either blasts you or uses Screw attack, dragging Link right in sword first.
End of story-time. Nighty-night.If Link is ever taken off the edge he is dead, yes.
With all of the talk about Ness' and Kirby's greatness, I've yet to be schooled even once by a player who used them. Of course I've taken my beatings... any player worth his salt has collected a couple of bumps and bruises along the way... but I've never found myself on the losing end of a proposition involving either character.Rainy Day Toast -
Frankly, I think Ness and Kirby are both broken.