Clai
Smash Lord
As if giving us two virtually unusable moves (you know which ones I mean) wasn't enough, the Brawl developers had to give us a move that hurts us when we land it. Not only that, but its our recovery move as well, so its a move we have to use often (Apparently manly characters don't need hitstun to recover). The following list is all of the characters (in percent order) and what percents they can attack Ganondorf out of his up+B, as well as which attacks can do the trick. The bolded moves are the moves that are really going to ruin Ganon's day. Obviously B-moves are left out because aerials get you out of hitstun faster than B-moves.
With the knowledge of which moves hits Ganon out of his up+B, I want to try to find a percentage where these attacks essentially screw any chances of Ganon recovering- the point where the characters can simply jump into our Up+B and gimp us effortlessly. However, due to the many heights in which Ganon can recover, finding a single percent to apply for each character would be too sporadic to work. Now, the list:
Red = "Ganon is going to get owned"
Jigglypuff- 31% (Nair)
Pikachu- 32% (Nair, Uair)
Squirtle- 32% (Nair, Fair, Uair)
Metaknight- 33% (Nair, Uair, Fair)
Falco- 34% (Nair, Dair, Fair)
Game and Watch- 34% (Fair,Nair, Uair [Uair doesn't actually hit Ganon, but it sends him way up in the air])
Marth- 34% (Nair, Fair, Uair)
:shiek: Shiek- 35% (Nair, Fair, Uair)
Mario- 38% (Nair, Uair)
ROB- 40% (Fair)
Yellow = "This may cause some problems"
Fox- 34% (Nair, Fair)
Olimar- 34% (Fair)
Zelda- 35% (Nair)
Toon Link- 36% (Nair)
Peach- 36% (Nair)
Diddy Kong- 37% (Fair, Uair)
Sonic- 37% (Nair, Fair, Uair [First hit])
Lucario- 38% (Nair, Fair)
Luigi- 38% (Nair, Fair, Uair)
Captain Falcon- 39% (Uair, Nair [First hit])
Wario- 40% (Nair, Fair)
Yoshi-40% (Nair, Uair)
Samus-40% (Nair, Uair, Fair)
Ganondorf- 41% (Uair)
Link- 42% (Nair)
Bowser- 43% (Fair)
Blue = "There is no danger of getting gimped"
ZSS- 34% (Fair, Uair)
Pit- 37% (Nair)
Lucas-37% (Nair)
Ness -37% (Fair)
Ivysaur- 38% (Nair)
Wolf- 39% (Nair, Fair, Uair)
Dedede- 41% (Nair)
DK- 42% (Uair)
Green = "They can't even do anything about it"
Snake- No
Ice Climbers- They surprisingly can't do anything
Kirby- No
Charizard- No
Ike- No
With the knowledge of which moves hits Ganon out of his up+B, I want to try to find a percentage where these attacks essentially screw any chances of Ganon recovering- the point where the characters can simply jump into our Up+B and gimp us effortlessly. However, due to the many heights in which Ganon can recover, finding a single percent to apply for each character would be too sporadic to work. Now, the list:
Red = "Ganon is going to get owned"
Jigglypuff- 31% (Nair)
Pikachu- 32% (Nair, Uair)
Squirtle- 32% (Nair, Fair, Uair)
Metaknight- 33% (Nair, Uair, Fair)
Falco- 34% (Nair, Dair, Fair)
Game and Watch- 34% (Fair,Nair, Uair [Uair doesn't actually hit Ganon, but it sends him way up in the air])
Marth- 34% (Nair, Fair, Uair)
:shiek: Shiek- 35% (Nair, Fair, Uair)
Mario- 38% (Nair, Uair)
ROB- 40% (Fair)
Yellow = "This may cause some problems"
Fox- 34% (Nair, Fair)
Olimar- 34% (Fair)
Zelda- 35% (Nair)
Toon Link- 36% (Nair)
Peach- 36% (Nair)
Diddy Kong- 37% (Fair, Uair)
Sonic- 37% (Nair, Fair, Uair [First hit])
Lucario- 38% (Nair, Fair)
Luigi- 38% (Nair, Fair, Uair)
Captain Falcon- 39% (Uair, Nair [First hit])
Wario- 40% (Nair, Fair)
Yoshi-40% (Nair, Uair)
Samus-40% (Nair, Uair, Fair)
Ganondorf- 41% (Uair)
Link- 42% (Nair)
Bowser- 43% (Fair)
Blue = "There is no danger of getting gimped"
ZSS- 34% (Fair, Uair)
Pit- 37% (Nair)
Lucas-37% (Nair)
Ness -37% (Fair)
Ivysaur- 38% (Nair)
Wolf- 39% (Nair, Fair, Uair)
Dedede- 41% (Nair)
DK- 42% (Uair)
Green = "They can't even do anything about it"
Snake- No
Ice Climbers- They surprisingly can't do anything
Kirby- No
Charizard- No
Ike- No