The Milk Monster
Smash Champion
HAVE JUST BEEN CONFIRMED SMASH WILL HAVE ITS OWN ROOM, SO AS LONG AS TIME IS ALRIGHT, WE CAN HAVE MELEE.
IF MELEE PEOPLE BRING THEIR OWN TVS, WE COULD SET THEM UP AND LET THEM DO THEIR OWN THING AS WELL.
Super Smash Brothers: Brawl (singles and doubles)
The following list was created by members of the Smash Back Room (SBR). For version 2.0 discussion took place between January and March. While it is always up to the Tournament Organizers (TO) to determine the rules that best fit their tournaments, we recommend these rules be used as a base guideline to new and experienced TO's alike.
General rules:
3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
If you need information on housing/hotels/etc, PM me on message me and I'll get you numbers to call, or see if I have any room at my house, as of right now, it seems 3 are staying at my house, so I might be able to fit some more, so just message me at:
Aim: The Porch Monkie
MSN: Leavantanimaction@hotmail.com
Or PM me here.
IF MELEE PEOPLE BRING THEIR OWN TVS, WE COULD SET THEM UP AND LET THEM DO THEIR OWN THING AS WELL.
GPX GAMING AND PTX-SUX PRESENT AERIAL RAVE 2.0 MIDWEST MAJOR
DATE: SATURDAY, NOVEMBER 7, 2009
Location:
GATEWAY CONVENTION CENTER
One Gateway Drive
Collinsville, IL 62234
Google Maps Directions
It's about 7 miles east of St. Louis
Sponsors:
GPX Gaming - #1 in Gaming Events and Products
Times:
0900 - Registration begins
1100 - Street Fighter IV
1100 - Super Smash Bros Brawl
1400 - Soul Calibur IV
1400 - Tekken 6
1600 - Super Turbo HDR
1600 - The King of Fighters XII
1700 - BlazBlue
1700 - Marvel vs Capcom 2
1800 - Tekken Tag Tournament
1800 - Tatsunoko vs Capcom
2300 - Venue closes
Cost/Payout:
$20 - Venue Fee
$10 - Street Fighter IV - 70/20/10 + $500 BONUS POT
$10 - Super Smash Bros. Brawl - 70/20/10 + $250 BONUS POT
$10 - Tekken 6 - 70/20/10 + $250 BONUS POT
$10 - BlazBlue - 70/20/10
$10 - Super Turbo HDR - 70/20/10 [hit up NKI for details]
$10 - Soul Calibur 4 - 70/20/10 [hit up MissingPerson for details]
$5 - Tekken Tag Tournament - 70/20/10
$5 - Marvel vs Capcom 2 - 70/20/10
$5 - Tatsunoko vs Capcom - 70/20/10
$5 - The King of Fighters XII - 70/20/10
Tournament Rules:
• ALL GAMES WILL BE PLAYED ON PS3 (except for TVC and SSBB obv)
• Double Elimination
• SFIV, HDR, BlazBlue: rounds are best 2/3
• Tekken 6 and TTT: rounds are best 3/5
• Standard matches are best 2/3 games
• Semi-Final and Final matches are best 3/5 games
• HDR Finals (Winners/Losers/Grand) are best 4/7 games
• Winners/Losers/Grand Finals are best 3/5 games
• Winner keeps same team/character
• Pausing the game will be handled on a case by case basis (probably a game loss)
• Programmable pads are BANNED
• Game Freezing glitches are BANNED
• Game Resetting glitches are BANNED
• (MVC2) Dumb glitches are BANNED (you all know em')
• (HDR) Akuma is BANNED
• (TVC) Fiery Ruins Stage is BANNED
• (BB) UNLIMITED characters are BANNED
• (SC4) Custom characters are BANNED
• (SC4) Random stage select ONLY
• (SC4) Camera altering glitches are BANNED
Hotels:
There are 6 hotels within 1 block of the convention center.
Doubletree Collinsville
1000 Eastport Plaza Drive
Collinsville, IL 62234
618-345-2800
Fairfield Inn
4 Gateway Drive
Collinsville, IL 62234
618-346-0607
Super 8
2 Gateway Drive
Collinsville, IL 62234
618-345-8008
Hampton Inn
7 Commerce Drive
Collinsville, IL 62234
618-346-4400
Comfort Inn
8 Commerce Drive
Collinsville, IL 62234
618-346-4900
Days Inn
12 Commerce Drive
Collinsville, IL 62234
618-345-2000
A very big thank you goes out to GPX Gaming for supplying us with 20 kick-*** monitors for the event. Bonus money will increase if more sponsors come on board. I'm currently working out the details with a few local shops, so we should have an incredible pot.
Feel free to email me (Jeff) with any questions. kurasa AT gmail DOT com
Since we Gamers like to eat, here are the food places within 2 miles of the ConCen:
Arby's
McDonalds
Burger King
Bandana's BBQ
Applebees
Steak and Shake
Ruby Tuesdays
Bob Evans
Long John Silvers
A&W
Little Ceasars
Pizza Hut
Dairy Queen
An Italian/American restaurant (can't remember its name)
Taco Bell
China King
China Buffet
Supreme China Buffet
Subway (in the Walmart)
Golden Corale
Ponderossa
Denny's
Culvers
Porter's Steakhouse
Zapata's Mexican Restaurant
Super Smash Brothers: Brawl (singles and doubles)
The following list was created by members of the Smash Back Room (SBR). For version 2.0 discussion took place between January and March. While it is always up to the Tournament Organizers (TO) to determine the rules that best fit their tournaments, we recommend these rules be used as a base guideline to new and experienced TO's alike.
General rules:
3 Stock
8 minute timer
Items are set to "off" and "none"
All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
If the timer runs out, the victor is determined first by stock and then by percentage.
Metaknight's Infinite Cape glitch is banned.
If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
If you need information on housing/hotels/etc, PM me on message me and I'll get you numbers to call, or see if I have any room at my house, as of right now, it seems 3 are staying at my house, so I might be able to fit some more, so just message me at:
Aim: The Porch Monkie
MSN: Leavantanimaction@hotmail.com
Or PM me here.