• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Weekly Matchup Discussion - Meta Knight

DtJ Hilt

Little Lizard
Joined
Feb 28, 2008
Messages
8,531
Location
Minnow Brook
Meta Knight




Ahh, the dreaded Meta Knight. One of the most common matchups you'll run into. Some Olimar players pick up MK just for the Olimar matchup. Some people think Olimar does really well against Meta Knight, others think he's one of, if not our worst matchups. How well we do against Meta Knight plays a big part of how well Olimar stands as a character and can greatly affect our tier placement so we need to figure out just how this matchup works, it's extremely important.

So, with that said:

DISCUSS!
 

Llumys

Smash Champion
Joined
Sep 9, 2007
Messages
2,905
Location
Saskatoon, Saskatchewan
Interesting. I'll write some stuff tomorrow.

I do have a few questions, though. I know we've covered this, but I'd like some in-depth information for DIing the tornado and what to do afterward. Also, various tactics to get around the fact that Meta Knight renders a large majority of our popular tools useless.
 

AlMoStLeGeNdArY

Smash Hero
Joined
Feb 26, 2009
Messages
6,000
Location
New Jersey
NNID
almostlegendary
3DS FC
1349-7081-6691
Thanks for bringing this match up. I can't wait to see some of you guys thoughts on this match up although it seems like a lot of yall feel as though it's heavy in MKs favor.
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
[ Some Olimar players pick up MK just for the Olimar matchup.
As far as I know, I'm the only one that has done this yet. >_>

I'll have to take a back seat in this discussion... I need to learn why I'm simply incapable of playing this matchup in any situation. The ditto is infinitely easier for me.

I feel this matchup could potential lean towards 40:60 MK's favor just based on each character's base stats and abilities, but I'm not seeing it at the moment.
 

Sky Pirate

The best defense is a lot of frigging healing
Joined
Mar 10, 2009
Messages
3,660
Location
Elgin, Texas
NNID
SkyPirateCoud
3DS FC
1590-4884-8497
Someone said something about Yellow smashes penetrating his tornado, but I've only seen this once. Anyone have any input about angles, timing, or specific smashes?
 

BOB SAGET!

Smash Lord
Joined
Mar 26, 2009
Messages
1,125
Location
CANADA
2 things olimar has to watch out for are the tornado and getting offstage. Though everyone probably knows this already. We need to find a way to effectively handle to tornado since we get ****ed up just outside fsmash/grab range. We have to close the distance. Ill post more later.
 

IcyLight

Smash Lord
Joined
May 6, 2007
Messages
1,088
Location
Hocotate
Why is that?

Another question is is the match up easier if MK is approaching from the air as opposed to the ground?
mks should only be approaching from the air. if they approach from the ground, their only approach option is sh ff air dodge dtilt/dsmash, in which we can't grab. everything else we can pivot grab
 

AlMoStLeGeNdArY

Smash Hero
Joined
Feb 26, 2009
Messages
6,000
Location
New Jersey
NNID
almostlegendary
3DS FC
1349-7081-6691
mks should only be approaching from the air. if they approach from the ground, their only approach option is sh ff air dodge dtilt/dsmash, in which we can't grab. everything else we can pivot grab
Pivot grab all of his grounded approaches.

Another question I have what moves does MK use to get rid of toss pikmins? Nado and dsmash?
 

AlMoStLeGeNdArY

Smash Hero
Joined
Feb 26, 2009
Messages
6,000
Location
New Jersey
NNID
almostlegendary
3DS FC
1349-7081-6691
Yellow fsmash will beat tornado only at the bottom.

If mk didn't have tornado, this MU would easily be 60:40 olimar.


~Fino
So nado pushes the match up into MK's favor? What makes the nado so devastating to use against Olimar?

Meta Knight has the advantage here. In my opinion, he is the best character to use to gimp someone, and Olimar is the most gimpable character. If he gets Olimar off the stage, all he would have to do is a Nair and grab the edge.
I'll have to disagree if you think Olimar is the most gimpable character then you need to play better olimars. I have trouble gimping Olimar. Also Wario pretty good at gimping. I also feel as though Marth and link are the two easiest characters to gimp.
 

Sky Pirate

The best defense is a lot of frigging healing
Joined
Mar 10, 2009
Messages
3,660
Location
Elgin, Texas
NNID
SkyPirateCoud
3DS FC
1590-4884-8497
Tornado kills almost all of our moves and forces us into the air. It even goes over our grab if the Meta isn't terrible. It also sends pikmin into orbit.
 

IcyLight

Smash Lord
Joined
May 6, 2007
Messages
1,088
Location
Hocotate
Pivot grab all of his grounded approaches.

Another question I have what moves does MK use to get rid of toss pikmins? Nado and dsmash?
good mk's don't approach in the pivot grab area, they don't randomly dash attack. if they can get in our face and spam dtilt we have no options, if we grab it auto breaks out and we are put into a bad position, because dtilt is gay. if they dsmash, we can side step it and then dsmash before they can do anything, but good mk's will dtilt when really close, not dsmash =[

any of his aerials can knock out pikmin depending on where they are on him. tornado does not take them off if they are on his head, as dan just told me tonight, nair is most efficient

Yellow fsmash will beat tornado only at the bottom.

If mk didn't have tornado, this MU would easily be 60:40 olimar.


~Fino
yeah, i can agree, if there was no tornado we would be mk's only counter

Meta Knight has the advantage here. In my opinion, he is the best character to use to gimp someone, and Olimar is the most gimpable character. If he gets Olimar off the stage, all he would have to do is a Nair and grab the edge.
olimar isn't that gimpable, only against mk, and only if they are really focused onto gimping us. we have many options and whistle is too good. REFRAIN FROM AIR DODGING IN THIS MU WHILE RECOVERING OR ELSE WE GET A GUARANTEED GIMP ON US if they follow it

So nado pushes the match up into MK's favor? What makes the nado so devastating to use against Olimar?

I'll have to disagree if you think Olimar is the most gimpable character then you need to play better olimars. I have trouble gimping Olimar. Also Wario pretty good at gimping. I also feel as though Marth and link are the two easiest characters to gimp.
his nado goes through everything we have, it's his safest approach, safest everything. if we jump, mk gets a free tornado. if we fsmash when he is relatively close, he gets a free tornado. if we sideb if he is relatively close, he gets a free tornado. pretty much tornado wins, all we can do is jc our tether while running away, predict a standing tether, or shield upwards

lol i would say marth is easy to gimp, but i play olimar. trying to gimp marth = suicide, mind as well walk off the stage on the other side and let him back on.
 

RichBrown

Smash Master
Joined
Apr 10, 2002
Messages
3,266
Location
Santa Clarita
I usually just fastfall dair/fair to get back to the stage against MK, and mix it up with whistle/whistle bouncing a lot. Yeah, don't airdodge much if ever.

I hate this matchup sooooooo much.
 

RichBrown

Smash Master
Joined
Apr 10, 2002
Messages
3,266
Location
Santa Clarita
If you've ever gotten hit out of tornado by a purple, it's probably because the purple barely caught you before the tornado started up. And I think if we have really, really good aim we can hit you at the top with it.

We can nair and dair the top of the tornado.

Oh god, how **** would that be if purple pikmin toss could stop nado -_-
 

IcyLight

Smash Lord
Joined
May 6, 2007
Messages
1,088
Location
Hocotate
you can hit with any move through tornado depending on where the tornado hit box is, it is jumping over the place and hard to get most of the time but there are certain parts you can go through regardless

uhh, if they are gliding and you throw a white on them it racks up a ton of damage, because they either a) have to end the glide to get it off, leaving them in the position for you to attack, or keep gliding with it pummeling them =]
 

Fino

Smash Master
Joined
Mar 25, 2008
Messages
3,262
Location
nxt to Dphat wit all dem azn biches
This is something important that I can't test right now, but which pikmin / where can you bair mk out or tornado. I've seen it done a couple times, and if you don't believe me watch that new vid of icylight vs fatal.
Bair seems like a good alternative to reverse tethering / other options because it's more reliable, more in control, and less punishable. IMO

Also, regarding tornado, @ffinity told me something that mks are doing now w/ tornado is when they hover over your shield for the whole tornado, they will move just a bit to the left or right on the last couple hitboxes to shield poke you. To counter this I've started to spot dodge the end of the move if they're holding there - you get a free c-stick too.


~Fino
 

IcyLight

Smash Lord
Joined
May 6, 2007
Messages
1,088
Location
Hocotate
i don't try to not get hit by tornado anymore, i'v learned to di out of it immediately after the first hit every time high enough above it for me to punish extremely easily
 

DanGR

BRoomer
BRoomer
Joined
Apr 10, 2008
Messages
6,860
You've never seen me play :p

Ok seriously this matchup is soooo difficult. It's by far my hardest matchup right now.
Well, I mean there are attacks you can't whistle through because they have too many hits, lol, like Yoshi's d-air for example.

But I'm sure you know that. :3
 

professor mgw

Smash Champion
Joined
Dec 31, 2008
Messages
2,573
Location
Bronx, NY
NNID
Prof3ssorMGW
There's not much hope in this match-up. If you don't get easily gimped though there is a better chance of winning. I've actually found the pikmin chain 2 be pretty useful in this match-up.
 
Top Bottom