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Raging Storm: Minnesota! April 17th - 18th 2010 Bloomington, MN

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI

RAGING STORM: MINNESOTA!!!

THIS TOURNAMENT IS BEING SPONSORED BY: LDA.INC

SSBB/SSBM/SNK Fighters/AND MORE!!!

Welcome everyone to Raging Storm: Minnesota!!! This tournament's main focus is: Advertising VARIETY of fighting games. To unite that variety and bring out the best players in the area, for all the games featured at this tournament. To participate in an event that's fun, challenging, and most important...EXCITING!!!

Bringing anything less than your "A" Game is BANNED (LOL, see the rules are already starting to be established)!!!

Time for the 5 W's...

WHO:

- Head Tournament Organizers are: Devildigimon and Dark Geese (who won't be present unfortunately) from LDA.INC

- DJdelly: Tournament Assistant
- Desmond Delaghetto: Tournament Assistant

(from www.shoryuken.com)

WHAT:

- Raging Storm: Minnesota!!!

WHEN:

- April 17th - 18th 2010 (Saturday & Sunday)

WHERE:

Holiday Inn & Suites (We'll be in the Grove Room on Saturday and in the Ball Room on Sunday)
3 Appletree Square
Bloomington, MN 55425

Direct Line: 952-876-8654

TOURNAMENT VENUE HOURS AVAILABLE 10AM - 1AM EACH DAY

TAKE A TOUR OF THE VENUE AND IT'S SURROUNDING FEATURES

- Venue Fee is $10 per day (you pay venue fee before you register for any tournament that day. If you're staying for both days, you still pay an additional $10 for Sunday. Thus the total venue fee for the weekend is $20). But...

you can save money, as follows:

TOURNAMENT EQUIPTMENT/FULL SETUP INFORMATION:

- PLEASE BRING FULL SETUPS FOR THE GAME(S) YOU WANT TO PLAY. IF YOU BRING A FULL SETUP THAT WE USE FOR THE TOURNAMENT, AND BELIEVE ME WE WILL TRY OUR ****EST NOT TO TURN ANY FULL SETUP AWAY, WE WILL WAIVE YOUR ENTIRE VENUE FEE FOR THE TIME YOU ARE PRESENT AND WE USE YOUR FULL SETUP!!!

A FULL SET UP CONSIST OF: T.V, SYSTEM, GAMES. AND ALL CHARACTERS UNLOCKED!!!

THIS COMES ON A FIRST COME FIRST SERVED BASIS. AND YOU PERSONALLY HAVE TO BRING THE FULL SETUP. YOU ARE NOT ALLOWED TO MOOCH (LOL) OFF YOUR FRIEND'S FULL SETUP. BECAUSE THAT'S NOT FAIR TO SOMEONE ELSE WHO DID BRING A FULL SETUP.

IF YOU HAVE POWER STRIPS PLEASE BRING THOSE TOO.


WHY:

- This was explained earlier, But we want to run a great tournament that presents high level play in a variety of fighting games.

I also want to add:


LET'S HEAR THE HYPE!!!


GAMES BEING PLAYED, TOURNAMENT DAY/TIME SCHEDULE, AND ENTRY FEE:

Games played and entry fees:

SNK

* KOF 98: Ultimate Match - Ran by: digimonemporer, $5 entry fee
* KOF 2K2: Unlimited Match - Ran by: digimonemporer, $5 entry fee
* KOF XI - Ran by: digimonemporer, $5 entry fee
* KOF XII - Ran by: digimonemporer, $10 entry fee
* KOF: Maximum Impact Regulation "A" - Ran by: digimonemporer, $5 entry fee
* Garou: Mark Of The Wolves - DJdelly, I'll be helping as well, $5 entry fee
* Samurai Showdown 2 - Ran by: digimonemporer, $5 entry fee
* Twinkle Star Sprites - Ran by: DJdelly, $5 entry fee
* Magical Drop 3 - Ran by: DJdelly, $5 entry fee

Capcom

* Street Fighter 4 - Ran by: Desmond Delaghetto, I'll be helping as well, $10 entry fee
* Tatsunoko Vs Capcom: Ultimate All Stars - Ran by: digimonemporer, $10 entry fee
* Super Street Fighter 2 Turbo HD Remix - Ran by: digimonemporer, $10 entry fee
* Street Fighter 3: 3rd strike - Ran by: Desmond Delaghetto, I'll be helping as well, $5 entry fee
* Marvel Vs Capcom 2 - Ran by: digimonemporer, $5 entry fee

Various

* Guilty Gear XX: Accent Core - Ran by: Desmond Delaghetto, I'll be helping as well, $5 entry fee
* Melty Blood: Actress Again - Ran by: digimonemporer, $10 entry fee
* Tekken 6 - Ran by: digimonemporer, $10 entry fee
* Super Smash Brothers Brawl Singles/Doubles - Ran by: digimonemporer, $10 entry fee Singles, $10 per player for Doubles
* Super Smash Brothers Melee Singles/Doubles - Ran by: digimonemporer, $10 entry fee Singles, $10 per player for Doubles


Day/Time Schedule:

Saturday:

* KOF 98: Ultimate Match @ 11AM
* KOF XII @ 7PM
* KOF: Maximum Impact Regulation "A" @ 1PM
* Garou: Mark Of The Wolves @ 7PM
* Street Fighter 4 @ 3PM
* Super Street Fighter 2 Turbo HD Remix @ 1PM
* Tatsunoko Vs. Capcom: Ultimate All Stars @ 3PM
* Melty Blood: Actress Again @ 5PM
*Tekken 6 @ 1PM
* Super Smash Brothers Brawl Doubles @ 11AM
* Super Smash Brothers Brawl Singles @ 3:30PM (Pools will be had first @ 3:30PM and then Brackets will be after Pools, with an hour break in between. Guesstimated time for Brackets to start is 7PM)


* Twinkle Star Sprites and Magical Drop 3 Will be ran through out the day, at the convenience of DJdelly

Sunday:

* KOF 2K2: Unlimited Match @ 5PM
* KOF XI @ 3PM
* Samurai Showdown 2 @ 1PM
* Street Fighter 3: 3rd Strike @ 1PM
* Marvel Vs Capcom 2 @ 5pm
* Guilty Gear XX: Accent Core @ 1PM
* Super Smash Brothers Melee Doubles @ 11AM
* Super Smash Brothers Melee Singles @ 3:30PM (Pools will be had first @ 3:30PM and then Brackets will be after Pools, with an hourbreak in between. Guesstimated time for Brackets to start is 7PM)


* Twinkle Star Sprites and Magical Drop 3 Will be ran through out the day, at the convenience of DJdelly

Payouts for Smash related games:

50 participants or less:

1st - 60%
2nd - 30%
3rd - 10%

50+ (51 and so on) participants:

1st - 55%
2nd - 25%
3rd - 10%
4th - 5%
5th - 2.5% (each)

Payouts for all other fighting games:

- 1st: 70%, 2nd: 20%, 3rd: 10%

Also...

POT SPLITTING IS STRONGLY DISCOURAGED AT THIS TOURNAMENT!!!

RULES FOR TOURNAMENT GAMES:

Tournament Game Rules/Regulations/System Used:

For all tournaments the "WTF LAIN RULE!" will strongly be enforced. Ask if you need details. It is explained below though.

PLEASE NOTE:
* NO, and I repeat, NO Money Matches (MMs)...are to be had during the tournament (unless I say otherwise). PLEASE! I want this tournament to flow as smoothly as possible. Do MMs before/after the tournament. If I call your name and you don't come, and I find out you were MMing you'll get disqualified and sent to losers/put out of the tournament if you were in losers.

You get 2 mins to report to your match. If you fail to report in that time frame, and DIDN'T TELL ME WHERE YOU WERE BEFORE HAND, that's an auto sent to Losers or DQ from the tournament. This will now be know as the "WTF Lain!!!" rule :)

If you're money matching on a brawl setup, and it's needed for a tournament match (you shouldn't be MMing during the tournament anyways), you'll be kicked off of that setup. No waiting til the end of match.

Hope everyone understands this.

* Super Smash Brothers Brawl Singles (WII)

During Pools (this may apply to SSBM or ANY fighting game that has the "pool" feature):

Pools work like this:

You play vs. a selected (seeded) handfull of players in round robin. Whoever (could be more than one person, depending on how many advance outa pools) has the best record, advances to the double elimination bracket.

Less than 36 people play in pools = we'll have a 24 man bracket

More than 36 people play in pools = we'll have a 32 man bracket

During the Double Elimination bracket:

Format and Settings:

Double Elimination
3 Stocks, 8 minutes time
Damage Ratio 1.0
Handicap Off
Best 2/3 Games
All Finals Best 3/5 Matches
Items set to "Off" and "None"

Starter Stage List:

NOTE: IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.

Neutral:

Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat

Counter Stage List:

Delfino Plaza
Battleship Halberd
Castle Siege
Brinstar
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
Rainbow Cruise

ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!

Set format:
1. Opponents choose their characters for the first match

PLEASE NOTE:
* Double blind character selection may be called for the first match if needed. A T.O will come and keep track of what characters are used by players.

2. Opponents start the stage striking procedure. (Who starts will be decided by playing SHANKING FIST aka RPS). Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counter pick of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.

Additional Rules:
- Stalling is Banned!
- If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
- In the event of a dispute, controller ports will be selected by playing SHAKING FIST.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned (because it falls into the "Stalling violation").
- If a game ends with Bowser's Suicide Claw or Ganon's Arial Choke Slam the player who performed the move wins!!!
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

- Stalling/Chain Grabbing (applies to both Melee and Brawl): The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 100% past when the chain grab started (for example: if the CG started at 43%, you must end the CG...in some fashion... @ 143%). Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.

So with this said...

- Marth's hold release infinite vs. Lucus/Ness is banned.
- You are ONLY allowed 50 planks (catch edge. release edge. repeat) a game (this doesn't apply in Brawl+).

Also...

Due to something that happened last month, I need to announce a rule clarification

If you are caught bringing a setup that modifies actual gameplay (texture hacks, and stage hacks do not modify gameplay, only appearance) you will be disqualified from the tourney you entered, and your setup will be taken down. This includes, but is not limited to "no-tripping" setups.

Like it or not, tripping it part of the game, and modifying setups for no-tripping is not to be used.

I'll also clarify, that if your music hacks, stage hacks, or texture hacks are obnoxious, or make playing the game difficult (hard to see, etc...) a T.O. may ask you to take them off your setup. So far we haven't had problems with this, but just letting that be known just in case.
This is now known as the the -

"YoshQ NOT SO STUPID RULE!" :bee:

* Super Smash Brothers Melee Singles/SSBM & SSBB Doubles (WII)

Format and Settings:

Double Elimination
4 Stock, 8 Mins Time
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"

Starter Stage List:

NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.

Neutral:

Fountain of Dreams (Only in Singles)
Dream Land
Final Destination
Battlefield
Yoshi's Story

* Pokemon Stadium (Only in Teams/Neutral)

Counter Stage List:

Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle

ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!

Set format is pretty similar to SSBB, except for the following:

- Obviously anything that is STRICTLY SSBB related lol
-Controller Mods, Glitches (Ice Climbers Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
-Wobbling is NOT banned

For SSBB Doubles (WII):

- Stock is set at 3 (and isn't allowed to use cool stages like Mute City, like Melee can :( )

For both SSBB and SSBM Doubles (WII):

-Friendly Fire will be on in teams and general rules apply (don't forget the SSBM stage specifics)

* KOF 98: Ultimate Match (PS2)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- Orochi Iori, Orochi Leona, and Orochi are BANNED
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF 2K2: Unlimited Match (PS2)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- Omega Rugal, Clone Zero, Original Zero, Ignitz, Krizalid, and Nightmare Geese are ALL BANNED
- Goenits, Geese, and EX Characters are ALLOWED
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF XI (PS2)

- double elimination tournament
- all matches are played in 3 Man Tag Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order/leader. Loser can either pick new team or change order or leader
- Judgement may decide match
- Shion and Magaki are Banned, ALL OTHER CHARACTERS ARE LEGAL
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF XII (PS3)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF: Maximum Impact Regulation "A" (PS2)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED (that includes SABAKI)
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* Garou: Mark of The Wolves (PS2)

- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character but may change "T.O.P" location NOT SIZE, loser may change character and/or "T.O.P" location NOT SIZE
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED

* Samurai Showdown 2 (PS2)

- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED

* Twinkle Star Sprites (NEO-GEO)

- DJdelly WILL ANNOUNCE AT TOURNAMENT

* Magical Drop 3 (NEO-GEO)

- DJdelly WILL ANNOUNCE AT TOURNAMENT

* Street Fighter 4 (PS3)

- double elimination tournament
- we'll be using the most updated version of Street Fighter 4, all consoles will be checked
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- ALL CHARACTERS ALLOWED

* Tatsunoko Vs Capcom: Ultimate All Stars (WII)

- double elimination tournament
- default time (99), damage (2 stars), starting H.C gauge (1)
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- for those who are color blind. TvC: UAS Training stage will be used as default stage
- winner keeps same characters, loser may change characters
- Button binding is ALLOWED
- NO CHARACTERS ARE BANNED
- All game breaking glitches are BANNED

* Super Street Fighter 2: HD Remix (PS3)

- double elimination tournament
- we'll be using the most current version of Super Street Fighter 2: HD Remix, all consoles will be checked
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- Gouki/Akuma is BANNED

* Street Fighter 3: 3rd Strike (PS2)

- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character, loser may change character
- Gill is BANNED
- Judgement may decide match
- default system settings used (no edits to gauges, properties, judgement, etc.)

* Marvel Vs Capcom 2 (PS3 & DC)

- double elimination tournament
- all matches are played in 3 Man Tag Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order/leader. Loser can either pick new team or change order or leader
- ALL CHARACTERS ARE ALLOWED
- SAME CHARACTER TEAMS ARE BANNED (no two or three of the same character is allowed on a team)
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* Guilty Gear XX: Accent Core + (PS2)

- double elimination
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage/music is ALWAYS random
- winner keeps same character, loser may change character
- Shadow, Gold, and EX characters, Kliff and Justice are BANNED
- All game breaking glitches are BANNED

* Melty Blood Actress Again (PS2)

- "Original" game balance will be used
- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Archtype:Earth is BANNED
- winner keeps same character (may change moon style), loser may change character and/or moon
style
- All game breaking glitches are BANNED

* Tekken 6 (PS3)

- double elimination tournament
- default time
- all rounds are set to 3/5
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- first stage is random
- winner keeps same character, loser may change character or stage - NEVER BOTH
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED

__________________________________________________________________


WHILE YOU GUYS ARE TAKING NOTICE TO THIS THREAD. I AM CURRENTLY UPDATING THE DETAILS!!! REFRESH THE PAGE AND U MAY BE ENLIGHTENED WITH NEW UPDATES AND DETAILS!!!

GGGGGGGGGGGGGGGEEEEEEEEEEEEEEEEET HHHHHHYYYYPEED~~~~!!!!!


THIS TOURNAMENT IS ALSO POSTED ON:

www.shoryuken.com - http://www.shoryuken.com/showthread.php?t=230645
www.tekkenzaibatsu.com - http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=117219
 

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI
Orlando is hella far away, I'm sure that tournament won't effect the locals (and not JUST the smash scene either) of this upcoming tournament.

I absolutely cannot change the date of this tournament. It will stick.

Hope to see you all soon. I am currently tryinig to iron out some details on shoryuken.com. When I get everything set in stone the first post is gonna be updated hella.

STAY TUNED!!! :)

EDIT: AIB is gay. I hate hate hate...how their format for posting tournaments. Waaay too much hassle. But if anyone wants to make an AIB page and can keep it updated, there may be a reward for your efforts, if u attend this tournament. :bee:
 

TheOgbot

Smash Journeyman
Joined
Jan 4, 2009
Messages
362
Location
Savage, MN
lol I'm glad I check Smashboards for things like this. I might be able to get to this. Speech will be over, but I'm not sure where that'll be at Musical wise.

I'd hate to john out of another decent tourney due to how busy I am :/
 

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI
hell yes sparrow that'd be the ****.

also, we are iorning out venue specifics, as soon as I know the updated details, then the first post will have all it's correct info.
 

TheOgbot

Smash Journeyman
Joined
Jan 4, 2009
Messages
362
Location
Savage, MN
I actually lol'd a bit.

So I just found out we open for the musical the weekend after, and there's no speech at this point, so I'm actually able to go to this! Ah I'm so happy :) Hopefully people will opt for this instead of MLG Orlando...
 

Quaz

Smash Master
Joined
Jul 20, 2004
Messages
3,424
Location
Salem, WI (West of Kenosha)
Neutral:

Yoshi's Story
Fountain of Dreams* (Only allowed in SSBM Singles)
Pokémon Stadium - MOVE TO CP
Battlefield
Dream Land (N64)
Final Destination

Counter Stage List:

Rainbow cruise
Brinstar
Mute City* (Only allowed in SSMB Singles) - BAN!!
Poke Floats - BAN!!
Corneria - BAN!!
Jungle Japes - BAN!!
Green Greens - BAN!!
Kongo Jungle

if you can make the stage list like this I'll go.
 

TheOgbot

Smash Journeyman
Joined
Jan 4, 2009
Messages
362
Location
Savage, MN
HYPEHYPEHYPEHYPEHYPE

This will be my first big tourney in God knows how long. Hopefully I'll still be able to back my **** up :/
 

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI
Neutral:

Yoshi's Story
Fountain of Dreams* (Only allowed in SSBM Singles)
Pokémon Stadium - MOVE TO CP
Battlefield
Dream Land (N64)
Final Destination

Counter Stage List:

Rainbow cruise
Brinstar
Mute City* (Only allowed in SSMB Singles) - BAN!!
Poke Floats - BAN!!
Corneria - BAN!!
Jungle Japes - BAN!!
Green Greens - BAN!!
Kongo Jungle

if you can make the stage list like this I'll go.
thanks for the reminder!!!

/fixed
 

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI
Guys Venue will be finalized next week.

Moe great job on the AIB page! Your efforts will be rewarded.

DEKAR!!!!!!! What's up bro!

Here's to wishing you luck at MLG!

:diddy:
 

napZzz

Smash Hero
Joined
Mar 4, 2008
Messages
5,294
Location
cg, MN
hype hype hype

all the other MW states should come to this cuz minnesota is awesome and this tourney will be too.
 

hunger!

Smash Champion
Joined
Nov 20, 2007
Messages
2,268
Location
Kaukauna, Wisconsin
arty will be at an IL tourney on this day.

ill either be at this or that IL tourney since MLG orlando has the worst ruleset ive ever seen
 
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