Xyro77
Unity Ruleset Committee Member
HOBO 31
Venue: Fun Plex
Date/time: April 9th, 2011. Be there by 11am and we start at 12:30pm (If you are late, there will be an extra 5$ fee because I HATE late people).
Address:
13700 Beechnut St.
Houston, TX 77083
If you have problems, call Xyro (409-692-0697) or DeAngelo (281-300-8039)
Address specifics: GO THROUGH THE MAIN ENTRANCE of FUNPLEX. Once inside, turn left and travel down a long hallway. The bowling alley will be on your right. The tournament room will be on your left. Go inside and buy your wrist band. If you DO NOT have a wristband you will be asked to get one and if you refuse, you will be taken out of the venue by police(the cops).
Venue Website: http://www.funplex.org/home.html
HOBO 31 Fees/Events: Entry=8$ wrist band, Reg 1vs1=10$, Reg 2vs2=20$(10$per person), Mid+Low tier 1vs1=5$, Pokemon Blk/Wht 6vs6=5$
Pkmn rules are here----v
Standard 5th gen OU
Sleep Clause - You can't use sleep inducing moves in opponent's Pokémon when there's another Pokémon in his/her team asleep. Yawn can't be used to PseudoHaze (make opponent switch) when there's another Pokémon asleep caused by you. When the asleep Pokémon awakes or faints, you're free to make another Pokémon of his/her team asleep. Sleeping being caused by Effect Spore or Rest are exempt from Sleep Clause.
Species Clause - You can't use two of the same Pokémon in a team. (example: 2 Scizors on the same team)
Evasion/Accuracy Clause - You can't use moves that increases your evasion or decreases your opponents accuracy
OHKO Clause - You are strictly prohibited of using OHKO moves. They are Guillotine, Sheer Cold, Horn Drill etc.
No Illegally Hacked Pokemon - Example: Pokemon with 999 for each stat or unobtainable abilities
No Hax Items - These are all the items that relies on luck to activate. These items are: Brightpowder, Focus Band, King's Rock, Lax Incense, Quick Claw, Razor Fang, Razor Claw, Scope Lens, Lansat Berry, Stick and Lucky Punch etc.
No Dream World Abilities - For the time being all Dream World Abilities will be banned
Explosion Clause - You cannot end a match with Explosion, Self-destruct, etc. which ends in a tie, the person to break this rule is the loser
Soul Dew Clause - No Pokemon can hold the item Soul Dew
No Ubers - The following Pokemon are Uber
Arceus
Darkrai
Deoxys (all forms)
Dialga
Garchomp
Giratina
Giratina-O
Groudon
Ho-Oh
Kyogre
Kyurem
Latios
Lugia
Manaphy
Mew
Mewtwo
Palkia
Rayquaza
Reshiram
Shaymin-S
Wobbuffet
Wynaut
Zekrom
Use a trainer card: Every attendee will need to write down their name/tag with their Pokemon team of their starting 6, interchangeable 3 Pokemon, move-set, and held item.
Live stream/Twitter: http://twitter.com/HOBO_Series
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HOUSING
Go to http://www.hotels.com/ and type in the address to Fun Plex. it will show you ALL the hotels closest to the venue.
If you want free housing, please make a post in this thread! In general, the following people can house players:
Sync=(713)-201-8338
PJ=(979)-320-4950
Player4=(832)-367-8727
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SETUPS
Please PLEASE please bring full set-ups(wii/tv/ssbb). Set-ups MAKE or break the speed of a tournament, so please help me out.
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PAYOUT/RULES
The PAYOUT
Singles:
1-19 players = 80 / 20
20 - 39 players = 60 / 30 / 10
40 - 79 players = 55 / 30 / 10 / 5
80-99 players = 55 / 25 / 10 / 5 / 2.5 / 2.5
120+ players = 50 / 25 / 10 / 5 / 3? / 3? / 1? / 1?
Doubles:
1-9 teams = 80 / 20
10 - 19 teams = 60 / 30 / 10
20 - 39 teams = 55 / 30 / 10 / 5
40-59 teams = 55 / 25 / 10 / 5 / 2.5 / 2.5
60+ teams = 50 / 25 / 10 / 5 / 3? / 3? / 1? / 1?
General Gameplay Rules
- 3 Stocks
- 8 Minute Time Limit
- Items set to "Off" and "None"
- All infinites are legal.
- Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
- There is a Ledge Grab Limit of 35 for Meta Knight and 50 for all other characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
- The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites past 300%, and reaching a position that your opponent can never reach you.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
- In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
- If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight, and 18 for all other characters.
Modified Rules for Doubles
- Team Attack set to "On"
- Life stealing is allowed.
- In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
- In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
- If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Set Procedure
- Player Priority is determined if it can not be agreed on. (See below for details)
- Each Team selects one controller port to use for each Player.
- Each Team selects one character for each Player. A double blind pick may be called by any player.
- The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 1-2-2-1 (Team 1 strikes a stage, followed by Team 2 striking two stages, with Team 1 then striking one of the two remaining stages).
- The first match is played.
- The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
- The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
- The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
- The Team that won the previous match chooses one character for each Player.
- The Team that lost the previous match chooses one character for each Player.
- The next match is played.
- Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage List
Starters
|
Counterpicks
Battlefield|Battleship Halberd
Final Destination|Brinstar
Lylat Cruise|Castle Siege
Smashville|Delfino Plaza
|Pokemon Stadium 1
|Pokémon Stadium 2
Yoshi's Island (Brawl)|Frigate Orpheon
|Pictochat
|Rainbow Cruise
Battlefield|Battleship Halberd
Final Destination|Brinstar
Lylat Cruise|Castle Siege
Smashville|Delfino Plaza
|Pokemon Stadium 1
|Pokémon Stadium 2
Yoshi's Island (Brawl)|Frigate Orpheon
|Pictochat
|Rainbow Cruise
Conduct Rules
- BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
- Pausing may be turned off by request and the request cannot be denied. In the event pause is on and is pressed, whether by accident or on purpose, the result will be a loss of the current stock for the perpetrating player.
- Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
- Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
- No substitutions are allowed for singles or doubles.
- Coaching is allowed only between games, not during. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the removal from the venue.
- DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
- The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
- Regarding textures and other game hacks:
- Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
- The BBR-RC recommends players do not use intrusive texture and stage hacks.
- Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.