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Na they were always that ****ty.I believe his fthrow and bthrow got nerfed, but im not sure
Apparently, none of what I was looking at had been updated, all entirely my fault. Sorry about that.Are you sure? Didnt Mechakoopas walk attack do 2% and the explosion always do 7%?
Im skeptical of spinout because people got that wrong in the last patch as well.
I know jab does 21% most of the time but Im not sure if that is all of the hits connecting.
So its easier to mess up now somehow but also apparently gives you more leeway to succeed?Almost certain at least one part of the CCD-abandon-hammer combo was changed, possibly knockback growth for the Clown Kart Dash, or decreased time it takes to abandon ship. Hit Bowser with it at 100% the other day, and that used to be around the percentage for Mario. Also I can drive past them, and hit them with the back hit of the hammer (not sure if this is guaranteed) way more often.
Possibly more aerial control after abandon ship? I don't know I might be tripping. It just feels different. Somewhat easier to mess up, but also more options.
Yeah I honestly can't find any changes besides the fact that I have to deal with more regular suit samus demolishing me off the stage.I checked quite a few things and so far I have absolutely no changes, even regarding the kartless tech glitch.
probablySo its easier to mess up now somehow but also apparently gives you more leeway to succeed?
Methinks I detect a placebo.