this ruleset has several flaw, many of them have been pointed out, but I just feel like shoving this one in as a minor note
'oh god, loading times'
so let's take a game which takes about a minute, less if your disc is in good condition, and have to load a new stage every 3 or so minutes. Plus, the victory screen and the load into the character select screen amounts several times, just makes it stupid
Also, for people who have more then 1 main, the constant switching back and forth between matches just wastes even more time, and a real situation would be
MK vs D3 MK wins
MK vs Snake Snake wins
D3 vs Snake D3 wins
D3 vs Falco, falco wins
MK vs falco, MK wins
So.. let's assume each match takes 2 minutes, which is a reasonable guesstimate, and the best out of 9 plays all the way out. So that's 18 minutes that took. Not bad tbh.
Now let's add 20 sec for each time you pick a stage. so that's 3 minutes extra. Hm.. alright, we're still good, 21 minutes for a set? not bad.
Oh wait, the victory screen and end of the match. better add on extra 10-15 seconds. let's err on the low side. So that's another minute and a half
And then there's counterpicking EVERY match of the set. that'll take about a minute to 3 minutes. Again, let's take the best case situation, a minute, including the first match as we assume stage striking is quick. so that makes 31 and a half minutes for a best of 9 set.
Keep in mind, that's assuming they all take 2 minutes. we're looking at a 40 minute set of they all were to time out.
as opposed to the worst case situation in a best of 3, 3 stock set, which is 24 min + 4-6 minutes for counterpicking
This ruleset is impractical for tournament play. It adds on an extra 10 minutes in the worst case situation, which is ridiculous.