in SSB64, most items and food were 2D sprites, due to both Graphical limits and the expected framerate I assume.
In SSBM, there were still quite a few things in 2D, mostly food but alot of other things, like samus' Energy shot and Ness' PK Thunder, etc.
Does anyone have an opinion on what should be made 3D in Brawl or are you satisfied with the 2D itterations?
In SSBM, there were still quite a few things in 2D, mostly food but alot of other things, like samus' Energy shot and Ness' PK Thunder, etc.
Does anyone have an opinion on what should be made 3D in Brawl or are you satisfied with the 2D itterations?