Are there any ways to prevent/reduce the amount of times you slip?
Is there any way to know when your character is going to slip? (so you can just have them do it when it won't matter rather than slipping and getting smashed to your death)
What the hell is the point of it? Are there any theories on it?
Is there any way to know when your character is going to slip? (so you can just have them do it when it won't matter rather than slipping and getting smashed to your death)
What the hell is the point of it? Are there any theories on it?