Powda193
Smash Journeyman
ok, so i got an AR and ive figured most of it out... at least some of it =/
i was just wondering what people use AR for? ive taken a look at some hit boxes and counted frames on some moves. checked to see when you are invincible and when u r not during certain moves. but really... why did i pay $30 for this thing?
do most people just use debug mode and look at frames? is there anything im missing? i dunno... AR is cool, but it seems like few people have it and even fewer talk about it.
so lets here somethin cool...
EDIT: Flamestar666's Q&A Post:
ey everyone, I wanted to make a Q&A for Debug Mode because if you are like me.... you don't like FAQs pages that much.
Wait, isn't this a sort of FAQs page?
So yeah, for those who do not know what Action Replay.... A.K.A., AR is a cheating device
(YAY!) that allows you to... well... cheat... and goes for around $30(us)
But in smash it serves a greater purpose... DEBUG MODE! The lazy makers of this game just left it in there(haha, kidding)... Anyways, Debug mode is a mode that was for the devlopers so
they could test stuff without playing the whole game(maybe if they play the whole game, we wouldn't have 3 version in the US, huh?).
Well, you can do some fun stuff with debug mode... Some good, some bad, some just plain weird...
Some good things would be:
Play as Giga Bowser, get hidden trophies, and play on the homerun Contest level and target test levels....
Now some bad things:
Freeze the game(not too bad), erase your SSBM data, or reformat your memory card(very bad... all data on that card would go poof).
And let us not forget the Weird:
Play as giga bowser on FD while he is 500% bigger, make yourself super duper stong while 20% your normal size, and alot more... alot...
Anywhos....
If you need some AR codes, try going here!
http://arcentral.net/ssbm/SSBM.html
or
V 1.0
http://www.gscentral.com/codes.pl?d...us&game=ssbmv10
V 1.1
http://www.gscentral.com/codes.pl?d...us&game=ssbmv11
V 1.2
http://www.gscentral.com/codes.pl?d...us&game=ssbmv12
PAL
http://www.gscentral.com/codes.pl?d...uk&game=ssbmpal
i will be here to answer your AR needs....
i will now un-load my knowledge...
___________________________________________
Debug Mode Help
I suggest you go check this out...
http://db.gamefaqs.com/console/game...melee_debug.txt
Stamina Mode/Status Modifier for Debug Menu Help
The way this code works is you go to "VERSUS MODE-" in the debug menu, and then go to "-RULE". there, "VIBRATION SELECT-" will become -FLAGS... you can change the status of
a charater. you can select between metal, stamina, invisible, and low gravity though a series of numbers.
When you go there, it will look something like this...
RUMBLE.1- 0
RUMBLE.2- 0
RUMBLE.3- 0
RUMBLE.4- 0
These are the possile options in numberical order..
1=Stamina Mode
4=Low Gravity
5=Stamina+Low Gravity
8=Invisible
9=Invisible+Stamina
12=Low Gravity+Invisible
13=Stamina+Low Gravity+Invisible
48=Metal
49=Metal+Stamina
52=Metal+Low Gravity
53=Stamina+Metal+Low Gravity
56=Metal+Invisible
57=Stamina+Metal+Invisible
60=Metal+Low Gravity+Invisible
61=Stamina+Low Gravity+Invisible+Metal
While in Stamina status, to set your HP , go to Damage set, and what every you put there, will be your HP
WARNING: Sometimes if you set the damage over 499... the damage will stop at 1HP
i don't know why this happens...
Here is an example:
P1 wants metal, p2 wants stamina, p3 wants metal plus stamina, p4 wants low gravity...
so it would look like this
RUMBLE.1- 48
RUMBLE.2- 1
RUMBLE.3- 49
RUMBLE.4- 4
simple no?
i will keep adding to this when i can...
i was just wondering what people use AR for? ive taken a look at some hit boxes and counted frames on some moves. checked to see when you are invincible and when u r not during certain moves. but really... why did i pay $30 for this thing?
do most people just use debug mode and look at frames? is there anything im missing? i dunno... AR is cool, but it seems like few people have it and even fewer talk about it.
so lets here somethin cool...
EDIT: Flamestar666's Q&A Post:
ey everyone, I wanted to make a Q&A for Debug Mode because if you are like me.... you don't like FAQs pages that much.
Wait, isn't this a sort of FAQs page?
So yeah, for those who do not know what Action Replay.... A.K.A., AR is a cheating device
(YAY!) that allows you to... well... cheat... and goes for around $30(us)
But in smash it serves a greater purpose... DEBUG MODE! The lazy makers of this game just left it in there(haha, kidding)... Anyways, Debug mode is a mode that was for the devlopers so
they could test stuff without playing the whole game(maybe if they play the whole game, we wouldn't have 3 version in the US, huh?).
Well, you can do some fun stuff with debug mode... Some good, some bad, some just plain weird...
Some good things would be:
Play as Giga Bowser, get hidden trophies, and play on the homerun Contest level and target test levels....
Now some bad things:
Freeze the game(not too bad), erase your SSBM data, or reformat your memory card(very bad... all data on that card would go poof).
And let us not forget the Weird:
Play as giga bowser on FD while he is 500% bigger, make yourself super duper stong while 20% your normal size, and alot more... alot...
Anywhos....
If you need some AR codes, try going here!
http://arcentral.net/ssbm/SSBM.html
or
V 1.0
http://www.gscentral.com/codes.pl?d...us&game=ssbmv10
V 1.1
http://www.gscentral.com/codes.pl?d...us&game=ssbmv11
V 1.2
http://www.gscentral.com/codes.pl?d...us&game=ssbmv12
PAL
http://www.gscentral.com/codes.pl?d...uk&game=ssbmpal
i will be here to answer your AR needs....
i will now un-load my knowledge...
___________________________________________
Debug Mode Help
I suggest you go check this out...
http://db.gamefaqs.com/console/game...melee_debug.txt
Stamina Mode/Status Modifier for Debug Menu Help
The way this code works is you go to "VERSUS MODE-" in the debug menu, and then go to "-RULE". there, "VIBRATION SELECT-" will become -FLAGS... you can change the status of
a charater. you can select between metal, stamina, invisible, and low gravity though a series of numbers.
When you go there, it will look something like this...
RUMBLE.1- 0
RUMBLE.2- 0
RUMBLE.3- 0
RUMBLE.4- 0
These are the possile options in numberical order..
1=Stamina Mode
4=Low Gravity
5=Stamina+Low Gravity
8=Invisible
9=Invisible+Stamina
12=Low Gravity+Invisible
13=Stamina+Low Gravity+Invisible
48=Metal
49=Metal+Stamina
52=Metal+Low Gravity
53=Stamina+Metal+Low Gravity
56=Metal+Invisible
57=Stamina+Metal+Invisible
60=Metal+Low Gravity+Invisible
61=Stamina+Low Gravity+Invisible+Metal
While in Stamina status, to set your HP , go to Damage set, and what every you put there, will be your HP
WARNING: Sometimes if you set the damage over 499... the damage will stop at 1HP
i don't know why this happens...
Here is an example:
P1 wants metal, p2 wants stamina, p3 wants metal plus stamina, p4 wants low gravity...
so it would look like this
RUMBLE.1- 48
RUMBLE.2- 1
RUMBLE.3- 49
RUMBLE.4- 4
simple no?
i will keep adding to this when i can...