sleak-
Smash Journeyman
so me and tblock had a IC vs jiggs game, i think i only wobbled him once or twice out of our set, he still won, next time ill wobble all your stocks
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No, we just find banning unnecessary things dumb.lol the brawl players want melee to have grab infinites
Stage striking is dumwhy don't you guys make rules for your own game, this is just like that time you guys pushed that stage striking **** onto melee.
Don't they only have 2 cgs? Dthrow to Dair and the handoff?IC's have a million other infinite throw combos to abuse. If the only one you can do is wobbling then you're not a good IC player.
The idea is the other throw combos are DI able/mashable (even though it's super easy to turn it into an infinite like dthrow nana dair regrab) whereas wobbling offers no input from the player being wobbled(like all the garbage in brawl).
Even fox infinites on walls can be smash DI'ed if you're ADD so I'm cool with those too.
how did i type this instead of live o.olikfe
roy has that up-b though LOL. No one DI's in Alberta anyways, especially Maiko. Roy is a strong counter.and it's better than all of roy's moves
combined
T_T
lolol yeah this.lol the brawl players want melee to have grab infinites
IC's without wobbling aren't nerfed. Melee Falcon -> Brawl Falcon = "nerfed". I already gave an alternate example of another IC's infinite you could use to the same effect. Learn to read.lol.
Well, the fact that IC's have troubles grabbing anyways, forcing them to learn hand offs and smash regrabs asks a lot imo. Nerfing a character just because you find it boring is as weak as it gets. Then going as far as to say "if IC's can only do wobbling with a grab, then they're not a good IC's" is even weaker. IC's game does not completely revolve around their CG's.
It's not about boring it's about gamebreaking, and "get grabbed you die" is arguably gamebreaking.It offers no input but it's programmed into the game. You get grabbed, you die. That's the character - no reason to change it just because it's boring.
Planking is programmed, yet there is a ledge grab rule in Brawl. You guys have quantified that with no trouble but now all of a sudden "it's different". Hypocrisy.How do you enforce wobbling? What if I d-tilted twice? Three times? What if I d-tilt d-tilt d-throw>d-air d-tilt d-tilt? Is that banned?
in brawl, is it marth that can grab release infinite? isnt that banned?It offers no input but it's programmed into the game. You get grabbed, you die. That's the character - no reason to change it just because it's boring.
How do you enforce wobbling? What if I d-tilted twice? Three times? What if I d-tilt d-tilt d-throw>d-air d-tilt d-tilt? Is that banned?
LMFAOOOO. I forgot they were brawl back roomerslol wow at luke & mike getting *****
gtfo the backroom
Tournaments ban these things because the tournament hosts feel they are broken. Officially, they are not banned.in brawl, is it marth that can grab release infinite? isnt that banned?
No
isnt ddd's dthrow infinite against a wall banned?
No
isnt planking over X amount banned?
No
do u support those issues being banned, or are u saying u want those to be legal?
Carl and Tyson styling
Tyson "styling" because he made an obvious comparison to false information?LMFAOOOO. I forgot they were brawl back roomers
oh god thats hilarious
i'm sorry you have to introduce yourself in the midst of a silly argument xDyou should check out my G&W
im considering going to r,p,s on the 10th in edmonton
hurr durrrr every rule is arguableCarl, you said arguably game breaking... If it's arguably game breaking, then it shouldn't be banned. If it was FOR SURE game breaking, then it should be banned.
Items, bad maps, time mode, free for all all, sheik, etc. all exist in melee's "natural state" but we choose to play without them. This is no different.Grab = stock... might be stupid. It probably is. But hey, that's the way the game was made. Ban it if you want (I'm still wondering about how exactly you enforce it) if you think it will make a better game, but don't go around saying things like "It will turn Melee into one of those traditional fighting games where you infinite each other every match." Wobbling exists in Melee's natural state. It already is one of those games.