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Anti Stalling Rule (Modified LGL)

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SaveMeJebus

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10 min timer

LGL (if the match goes to time)

The LGL is determined by the amount of stocks the opponent took away from you. You will not be given extra ledge grabs for SDs

0 stocks = 15
1 stock = 30
2 stocks = 45

If both players exceed their Ledge Grab Limit, then this rule is ignored (borrowed from Unity Set)
 
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What? Okay first of all this is stupid and unnecessary, second of all you make it very unclear what it even is. Jebus, I'm asking you this for your own good: stop trying to make up rules. I'm sorry, I don't mean to be an *******, but you're really, REALLY, REALLY bad at it.
 

SaveMeJebus

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the amount of stocks you have remaining at the end of the match (if is goes to time) determines your LGL
 

Raziek

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You do realize this is WORSE than the current LGL, right?

At one stock each, you get MORE ledgegrabs to time someone out with!

I understand you're trying to prevent someone planking the whole match, by drastically reducing their allotted ledge grabs early in the match, but not only is this completely backwards, it's just plain dumb.
 

Ghostbone

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I don't get the point

Wouldn't all thi
s achieve is the same result as our current rules except people would SD just as the match ends?
/woo 10 minute timer though
 

UltiMario

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There's also the part where tournies have already finished in some guy's apartment with 8 minute timers. Yeah. How about no.
 
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Going from 8min to 10min is a fairly large jump for most TOs. There's a reason most TOs have not gone with a 10 minute timer.

Furthermore, this not only isn't necessary, but also really seems fairly senseless... How many time-outs do you see happen with three stocks left on each side? Seriously, it's just not a good idea.
 
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Not really, I'm just pointing out that when so many TOs find it hard to switch, and have trouble running tournaments with just 8 minutes without going over the time limits, one of a few things is happening:
1. Most TOs are incompetent
2. TOs are trading off a longer timer for more matches in the tournament/larger pools/whatever
3. Most tournaments do not have enough time budgeted in to begin with

3 is something that is very hard to deal with, due to travel times, inflexible schedules (remember how everyone had to be out of the location at Dogusch Smash by 2 on sunday instead of 6 as was originally planned?), to the point where I feel comfortable saying that it's an unfortunate fact of reality.
2 is actually a positive aspect, IMO, as even with 8 minutes very few games go to time, and allowing for more matches in the worst case scenario is generally a good thing.
This leaves 1... Which I simply don't believe is factual. This is throwing in TOs who have been hosting brawl for upwards of 3 years now.

IMO 2 is the most likely scenario, and to be honest I'd consider that a good thing. This is not an appeal to the majority; it's taking the data we have and applying it.
 

SaveMeJebus

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"I was going for an F- tilt but instead I ate some food off the floor. Now I took a D-smash to the face " Seriously, did anyone even test that?
 

Tesh

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Totally worth it for people to stop crying about timeouts.
 

T-block

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*notice the opponent has made 16 ledgegrabs*
*refuse to kill him*

If players can deal with chance of trip on dash, they can deal with chance of eating on attack.
 

Tesh

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*notice the opponent has made 16 ledgegrabs*
*refuse to kill him*

If players can deal with chance of trip on dash, they can deal with chance of eating on attack.
THIS

Tripping is in, Pictochat is in. Sometimes random **** will screw up your animations, deal with it, this is Brawl.
 

SaveMeJebus

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*notice the opponent has made 16 ledgegrabs*
*refuse to kill him*

If players can deal with chance of trip on dash, they can deal with chance of eating on attack.
There are two players playing. If he won't fight you, then take him out. Tripping isn't something you can turn off (without the help of hacks). One **** up at one stock (eating food instead of tilting) can cost you the entire match because there is no second stock to make a comeback

@ Player-1, With a 10 min timer, this rule set can work
 

Tesh

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We can ban dashing.

Yea, but if we played 1 stock matches, it wouldn't be Bo3. It would be Bo7 or Bo9. So one unfortunate screw up is still 1/9th of the set.
 

SaveMeJebus

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We can ban dashing.

Yea, but if we played 1 stock matches, it wouldn't be Bo3. It would be Bo7 or Bo9. So one unfortunate screw up is still 1/9th of the set.
Why would you ban Dashing?
Tilts still get ****ed up when you have random items appearing. If we turn on food, we might as well just turn on every other item
 

Tesh

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Nope, many other items offer too great a reward for something simple, without the great benefits of healing items against stalling.
 

SaveMeJebus

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Turning on food to prevent stalling forces you to play a completely different game from what we are already used to. The way I see it, it's no different from adding an air time rule.
 

Ripple

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jebus, The MAIN problem with this ruleset is that it punishes you for being better than the opponent.
 

Tesh

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Not really Jebus, what you are suggesting is a worse version of what we already have. You want to punish people for playing around off stage to waste time. My rule is the same. Food doesn't spawn offstage and thus only a truly massive lead can be maintained without fighting your opponent.

My way just turns the current best strategy , hiding in the smallest, safest, most secluded corner, into one of the worst.
 

Player-1

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I don't understand why it would work with a 10 minute timer, combined with scrooging/sharking, you can have below 45 ledge grabs even though you've been planking and have a stock lead. The you just SD on purpose at the last 5 seconds and you still get the win.
 

SaveMeJebus

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If anything,This rule set will at least force both players to try to take the fist stock from the opponent
 

Tarmogoyf

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And how many of these are there? It's so rare, it's not really a problem (I actually can't think of more than 2 instances of 2 stock timeouts.)
 

Tarmogoyf

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Plank VS daPuffster had very few LGs, yet was a 2 stock timeout. This can't prevent them from happening, and barely lessens it. Don't add rules unless they are required?

And timeouts aren't inherently a bad thing, unless you are looking from a crowd perspective, and then I can cite a billion other problems...
 

Tesh

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Plank vs daPuffster should not be used as evidence for anything. He clearly only timed him out to humiliate him.
 
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