HdTyvek
Smash Journeyman
While watching high level play, i almost never see anyone use a dash attack. is there a reason? are they just simply bad? or do they have their place as well? thoughts?
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Marth's dash is actually pretty good. He has a good speed and because the dash animation lasts for so long, he has one of the longest dash dances. Could be the longest, but I am unsure if, even though falcon's dash animation is shorter, his speed causes the distance to be greater. Also, because he crouches so low in his initial dash, it can avoid a poorly executed SHL from Falco. Admittedly his wavedash probably leads to some better punishes, but his dash is still very good.Even just messing around i realized marth's dash is terrible, and i did see how laggy they really are, but falco and fox did seem to have a little better. im in the same boat, trying to remove dash approaching and moving to SH nairing and such. thanks guys!
Don't approach with n-air. It's not safe and will also get you punished. In fact you shouldn't approach players with any of Marth's aerials, as that is asking to get shield grabbed. Your best bet is to stick to the ground and approach with just movement (let the threat of your attacks force a reaction from your opponent), a d-tilt, or a grab. Just hop over to the Marth boards and read a bit of the Dr. PP thread to get more info, and feel free to ask people questions if something doesn't make much sense!Even just messing around i realized marth's dash is terrible, and i did see how laggy they really are, but falco and fox did seem to have a little better. im in the same boat, trying to remove dash approaching and moving to SH nairing and such. thanks guys!
hm....While watching high level play, i almost never see anyone use a dash attack. is there a reason? are they just simply bad? or do they have their place as well? thoughts?
The dash attacks you named here may have an ok reward but it is still really easy to deal with cause it is so negative on whiff/block. Luigi's is actually punishable on hit too as long as you crouch cancel it. Whilst it may lead into something the problem with the dash attacks is that they aren't particularly fast and hard to deal with yet if you don't hit with them they are super punishable.Off the top of my head, here are a few good dash options:
Mario's dash into utilt is almost always a good option. If they 'ting' the dash, you can PPK.
Mr. Game & Watch's dash into dtilt, if you land the dash.
Luigi's dash into upb is siiick.
I've always liked Link's dash too, even though it doesn't really lead to any combos. The fact that it comes out fast rants it a high rate of success, and it has good KD so they often can't capitalize on its endlag.
Thanks for the heads up!I see you main marth/falco, Marth can dash attack into tipper at the right percent so if you're 100% sure it'll connect it can lead into something. With Falco I'd personally never do a dash attack since it still doesn't have that extra range and you're better of just shooting a laser hoping you'll stun so you can dair into combo.
Well, I'd say there is a really good reason that mid level players filter it out, it's very similar to how it's a common thing to tell lowbie's not to n-air. They can be really good moves, but they require you to know when to use them or they are detrimental to your game. I think it's just easier for people to realise that Marth's dash attack is not something to be spammed which is why we often don't have to tell players not to use it.I'm not sure what videos you are watching. When i took the time to study leffen's style vs armada, the most noticeable thing was his intelligent use of dash attack that I had ever seen. None of the fox players I played had ever used it for fear of getting dash attacked.
The main thing that differentiates me from the lesser marths in our region (besides memorizing stupid combo trees) is that I have better dash attack and dtilt usage. Don't be afraid to dash atack. at the very least marth, falco, peach fox and sheik have really good dash attacks.
when you have marth's dash attack hitbox and have the skill to take that one dash attack to 50% or death, the risk reward becomes very much worth it. Also as I understand it you don't get the full CC effect when you are in a dash, so it's relatively easy to avoid CC, the only real places I would worry about abusing it are vs falco and people who can zero to death you off a grab.
Also, on marth you should remember to use the IASA frames on it. Dash attack tends to be the move that all the mid level players filter entirely out of their game, but that's unfortunate.