JustKindaBoredUKno
Smash Lord
we got one, i made it, lol
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That's a discussion thread, not a social thread.we got one, i made it, lol
I really want to say G&W doesn't stop his momentum, and keeps moving.double post, but entirely different topic.
one of my late night ponders before i doze off...
what happens if G&W, while bucket braking, gets his bucket filled as he whips out the bucket?
Simple. He stops moving.what happens if G&W, while bucket braking, gets his bucket filled as he whips out the bucket?
I also have recording equipment, so you could send it to me. I can also have it run frame-by-frame so we can look at it more closely.
any word on this? i'm really interested.Alright I'll send it to you, I mean I'm really not a Brawl pro so I hope I'm not wasting everyone's time with something that you G&W mains know about, but to me it's some seriously weird ****.
I'll PM you so we can exchange info, thanks for taking the time to look at it
dont dair a good player because if he predict he can punish and marth wil **** you with upB or something elsedo u guys think it would be better to only Dair marth if u know it will hit cuzz his uptilt and sheild up-b beat G@W Dair???
yeah my frend just fsamsh with wolfDon't dair unless it'll him the opponent in the air. Otherwise, like kaak said, up-b, grab, my friend can even space the sweetspot f-smash sometimes when he feels like going for it. (stupid thing even sweetspots above his head)
really? Well, i suppose maybe if the wolf rolled to avoid it, but its better to shield grab, for almost any character really. Wolf's d-throw is too good, and can set up for some mean things.yeah my frend just fsamsh with wolf
I just had a thought. Has anyone tried to slow fall a Dair on a shielding person at a distance to were it will end right when it touches their shield giving you time to jump or upb away? Sounds like it would work. Has anyone done this succesfully?
And CHeaya Neb! What's the news on our invibility forward smash frames?
Only from below and above. Horizontal, no.oh does marths fair outrange G@W bair??
any word on this? i'm really interested.
Oh wow, sorry, I didn't see your posts guys. Anyway, me and Tiamat had a small problem sending the replay, but I think everything's okay now, he just hasn't been on lately (Last Activity: 07-29-2009) to try again. But I did send him a PM and also a letter to his Wii, I'm not sure he's a very active member.And CHeaya Neb! What's the news on our invibility forward smash frames?
Good luck shieldgrabbing well spaced fairs. No, you can't.If anything against Marth, the best/only thing to do is Shield Grab N-Air and F-Air.
G&W can effect Marth's spacing when he shield dashes, how efficiently he punishes comes down to the way the fair/nair was performed (ie. retreating, ff, sh, fh, etc). Shield camping isn't his only option though. If Marth goes airborne, G&W gains the advantage. At parallel, bair and dtilt (to a lesser extent, fsmash and upb) beats everything he has when used at optimal range.Good luck shieldgrabbing well spaced fairs. No, you can't.
While Marth indeed does pull the advantage on the ground, he's also faster and more flexible in the air. If you take your time shielding you will not get the time to perfectly space your bairs. Marth eats you on your diagonal blindspots, which are easily hit when coming from the directions Marth is usually comfortable in coming at you.G&W can effect Marth's spacing when he shield dashes, how efficiently he punishes comes down to the way the fair/nair was performed (ie. retreating, ff, sh, fh, etc). Shield camping isn't his only option though. If Marth goes airborne, G&W gains the advantage. At parallel, bair and dtilt (to a lesser extent, fsmash and upb) beats everything he has when used at optimal range.
G&W has more options not approaching Marth (though he can, hindered), he has a projectile, no matter how faulty at times, it can at least be used sparingly to harass him on the ground and get im' in the air.
Is flawed in almost every way possible, shield camping sucks against Marth, and cannot possibly be considered an option. The only thing right about this statement is that it refers to the fact G&W has other (better) options.Shield camping isn't his only option though.
I'm not completely sure what you meant in your first two sentences, are you saying G&W needs to shield to use his bair? And by flexibility do you mean options, or acrobatics?While Marth indeed does pull the advantage on the ground, he's also faster and more flexible in the air. If you take your time shielding you will not get the time to perfectly space your bairs. Marth eats you on your diagonal blindspots, which are easily hit when coming from the directions Marth is usually comfortable in coming at you.
Fullhopping forward airs is simply a bad thing to do against G&W in almost every situations, advancing forward airs can be shieldgrabbed, yes, but there is no reason to perform them. A fastfalled tipper fair on shield is extremely safe for Marth on G&W, double tipper fair translates to omgwtf shieldpressure and is not something any decent G&W would like to deal with.
I was referring to what Motel said (about the shield being all G&W had against Marth) with that statement. Shield camping/approaching can work vs an aggressive Marth, or to enter his attacks to set-up juggles or whatever.Honestly, this one line:
Is flawed in almost every way possible, shield camping sucks against Marth, and cannot possibly be considered an option. The only thing right about this statement is that it refers to the fact G&W has other (better) options.
I'm going to post the following videos so you can reconsider G&W's options while under pressure (by Marth) and leave it like that, I'm not getting the feeling this is going anywhere.I'm not completely sure what you meant in your first two sentences, are you saying G&W needs to shield to use his bair? And by flexibility do you mean options, or acrobatics?
...Marth can only hit G&W from diagonals if -
1. He is already committing to an attack
2. He is above Marth
This should sparsely occur since G&W is working from the ground or up to a sh/fh, being above Marth even slightly is a spacing error. On the ground and somewhat in the air, Game & Watch can deflect all of Marth's aerials. If he tries attacking diagonally, G&W can punish with upb, nair, uair, dtilt, fsmash.
And I'm not saying G&W can punish fair with his guard all the time, it depends on how the Marth performed it. So I'm agreeing with you on that part. But like I said in my last post, you can punish tipper ff fair with a shield dash since G&W is sliding into, and past Marth's sword.
Double tipper fair can be avoided -
1. Upb away, Upb into (risky)
2. Crouch the first fair > dtilt, jab, upb, crossup
3. Walking away (before or after the first hit)
4. Dtilt
But Marth should rarely be able to crack, or even approach G&W aerially because he has the tools to shutdown his airgame in almost all situations.
I was referring to what Motel said (about the shield being all G&W had against Marth) with that statement. Shield camping/approaching can work vs an aggressive Marth, or to enter his attacks to set-up juggles or whatever.
I'm not saying Marth can't pressure G&W period, just not as effectively with aerials. If you're trying to prove he can with those videos, I just really didn't see it (I watched 1-3). The only time I actually saw pressure from aerials was when Marth was going off a previous move he landed, and was chaining attacks. Otherwise no. And when kaak was doing things I talked about, keeping you away with dtilt, fsmash, bair, etc, you often didn't approach.I'm going to post the following videos so you can reconsider G&W's options while under pressure (by Marth) and leave it like that, I'm not getting the feeling this is going anywhere.
http://www.youtube.com/watch?v=BOug328y0Rk 1+2
http://www.youtube.com/watch?v=yul0kP2IjHk 3
http://www.youtube.com/watch?v=j-Tyvat2xYc 4+5
http://www.youtube.com/watch?v=-r4qJ32wH7E 6+7
Oh dear why am I-, whatever.I'm not saying Marth can't pressure G&W period, just not as effectively with aerials. If you're trying to prove he can with those videos, I just really didn't see it (I watched 1-3). The only time I actually saw pressure from aerials was when Marth was going off a previous move he landed, and was chaining attacks. Otherwise no. And when kaak was doing things I talked about, keeping you away with dtilt, fsmash, bair, etc, you often didn't approach.
Btw, I'm not sure if that was tourney, I'm guessing it was a friendly so you guys probably weren't playing as mean. I play the match-up exceptionally gay; going only after openings and never challenging anything besides what I win against. I'll run away or to the ledge, upb, airdodge, staying just out of range, etc. This way Marth has to over exert himself to hit me and rack up damage, leaving him open, everything else is pot shots. On the other hand, kaak was more bold, he wasn't aggressive, but he did allow you to get inside him at times where I would simply evade.
So what I'm saying is, not only can G&W stop Marth from starting aerial pressure, he can also decide if he wants to bail.
Powershield -> Dashgrab.Good luck shieldgrabbing well spaced fairs. No, you can't.